Zdexby TheHolyOneZ
17,715 classes
Class

MeshGenerationDeferrer

: Object
UnityEngine.UIElements.UIR.MeshGenerationDeferrer, UnityEngine.UIElementsModule 0x0058 (88 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
implements IDisposable
0x00x0058

Members 9

OffsetSizeNameTypeFlags
0x08m_ForkQueue`1Private
0x08m_WorkThenForkQueue`1Private
0x08m_WorkQueue`1Private
0x08m_JobDependentForkQueue`1Private
0x08m_JobDependentWorkThenForkQueue`1Private
0x08m_JobDependentWorkQueue`1Private
0x08m_DependenciesQueue`1Private
0x08m_DependencyMergerJobMergerPrivate
0x01<disposed>k__BackingFieldboolPrivate
0x00510x07unreflected bytes to end of MeshGenerationDeferrer

Functions 9

SignatureFlagsNativeParams
void AddMeshGenerationJob()Public—0x00
void AddMeshGenerationCallback()Public—0x00
void ProcessDeferredWork()Public—0x00
void Invoke()PrivateStatic—0x00
void get_disposed()2 flags—0x00
void set_disposed()Private+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose()1 flags—0x00
void .ctor()Public+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type