Zdexby TheHolyOneZ
17,715 classes
Class

EntryProcessor

: Object
UnityEngine.UIElements.UIR.EntryProcessor, UnityEngine.UIElementsModule 0x0140 (320 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
0x00x0140

Members 38

OffsetSizeNameTypeFlags
0x08m_PreProcessorEntryPreProcessorPrivate
0x08m_RenderTreeManagerRenderTreeManagerPrivate
0x08m_CurrentRenderDataRenderDataPrivate
0x00280x40padding / unreflected
0x04m_MaskDepthintPrivate
0x04m_MaskDepthPoppedintPrivate
0x04m_MaskDepthPushedintPrivate
0x04m_StencilRefintPrivate
0x04m_StencilRefPoppedintPrivate
0x04m_StencilRefPushedintPrivate
0x08m_ClipRectIdBMPAllocPrivate
0x08m_ClipRectIdPoppedBMPAllocPrivate
0x08m_ClipRectIdPushedBMPAllocPrivate
0x01m_IsDrawingMaskboolPrivate
0x08m_MaskMeshesStack`1Private
0x01m_VertexDataComputedboolPrivate
0x009A0x02padding / unreflected
0x40m_TransformMatrix4x4Private
0x04m_TransformDataColor32Private
0x04m_OpacityDataColor32Private
0x04m_TextCoreSettingsPageColor32Private
0x08m_MeshMeshHandlePrivate
0x10m_VertsNativeSlice`1Private
0x10m_IndicesNativeSlice`1Private
0x02m_IndexOffsetushortPrivate
0x010A0x02padding / unreflected
0x04m_AllocVertexCountintPrivate
0x04m_AllocIndexintPrivate
0x04m_VertsFilledintPrivate
0x04m_IndicesFilledintPrivate
0x04m_RenderTypeVertexFlagsPrivate
0x01m_RemapUVsboolPrivate
0x01210x03padding / unreflected
0x10m_AtlasRectRectPrivate
0x04m_GradientSettingIndexOffsetintPrivate
0x01m_IsTailboolPrivate
0x08m_FirstCommandRenderChainCommandPrivate
0x08m_LastCommandRenderChainCommandPrivate
0x08<firstHeadCommand>k__BackingFieldRenderChainCommandPrivate
0x08<lastHeadCommand>k__BackingFieldRenderChainCommandPrivate
0x08<firstTailCommand>k__BackingFieldRenderChainCommandPrivate
0x08<lastTailCommand>k__BackingFieldRenderChainCommandPrivate
0x01390x07unreflected bytes to end of EntryProcessor

Functions 21

SignatureFlagsNativeParams
void get_firstHeadCommand()Public+1 flags—0x00
void set_firstHeadCommand()Private+1 flags—0x00
void get_lastHeadCommand()Public+1 flags—0x00
void set_lastHeadCommand()Private+1 flags—0x00
void get_firstTailCommand()Public+1 flags—0x00
void set_firstTailCommand()Private+1 flags—0x00
void get_lastTailCommand()Public+1 flags—0x00
void set_lastTailCommand()Private+1 flags—0x00
void Init()Public—0x00
void ClearReferences()Public—0x00
void ProcessHead()Public—0x00
void ProcessTail()Public—0x00
void ProcessRange()Private—0x00
void ProcessMeshEntry()Private—0x00
void DrawReverseMask()Private—0x00
void CreateMeshDrawCommand()Private—0x00
void AppendCommand()Private—0x00
void ProcessFirstAlloc()Private—0x00
void ProcessNextAlloc()Private—0x00
void UpdateOrAllocate()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00