Zdexby TheHolyOneZ
17,715 classes
Class

DetachedAllocator

: Object
UnityEngine.UIElements.UIR.DetachedAllocator, UnityEngine.UIElementsModule 0x0058 (88 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
implements IDisposable
0x00x0058

Members 11

OffsetSizeNameTypeFlags
0x08m_VertsPoolTempAllocator`1Private
0x08m_IndexPoolTempAllocator`1Private
0x08m_MeshWriteDataPoolList`1Private
0x08m_FillGradientMeshIndicesList`1Private
0x08m_FillGradientsList`1Private
0x00380x10padding / unreflected
0x04m_FillGradientDataCountintPrivate
0x08m_FillTextureMeshIndicesList`1Private
0x08m_FillTexturesList`1Private
0x04m_FillTextureDataCountintPrivate
0x04m_MeshWriteDataCountintPrivate
0x01m_DisposedboolPrivate
0x00550x03unreflected bytes to end of DetachedAllocator

Functions 14

SignatureFlagsNativeParams
void get_meshes()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose()1 flags—0x00
void AddGradient()Public—0x00
void GetGradientFromMeshIndex()Public—0x00
void GetGradientAtIndex()Public—0x00
void HasGradientsOrTextures()Public—0x00
void HasGradientAtMeshIndex()Public—0x00
void AddTexture()Public—0x00
void GetTextureFromMeshIndex()Public—0x00
void HasTextureAtMeshIndex()Public—0x00
void Alloc()Public—0x00
void Clear()Public—0x00

Used by 1

types with a member, parameter or interface of this type