Class <>O : Object Path C++ Link UnityEngine.UIElements.UIR.BasicNodePool`1.<>O, UnityEngine.UIElementsModule 0x0010 (16 B) align 1 inherited 0x0010 UnityEngine.UIElementsModule 0x00x0010 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x08<0>__CreateFunc`1PublicStatic0x00080x08<1>__ResetAction`1PublicStatic Functions 0 SignatureFlagsNativeParamsNo reflected functions. // UnityEngine.UIElements.UIR.BasicNodePool`1.<>O, UnityEngine.UIElementsModule // size 0x0010 (16), inherited 0x0010, align 1 class <>O : public Object { public: Func`1 _0___Create; // 0x0000(0x08) Public Static Action`1 _1___Reset; // 0x0008(0x08) Public Static };