Zdexby TheHolyOneZ
17,715 classes
Class

MeshGenerationNodeManager

: Object
UnityEngine.UIElements.MeshGenerationNodeManager, UnityEngine.UIElementsModule 0x0028 (40 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
implements IDisposable
0x00x0028

Members 4

OffsetSizeNameTypeFlags
0x08m_NodesList`1Private
0x00180x08padding / unreflected
0x04m_UsedCounterintPrivate
0x08m_EntryRecorderEntryRecorderPrivate
0x01<disposed>k__BackingFieldboolPrivate
0x00250x03unreflected bytes to end of MeshGenerationNodeManager

Functions 9

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void CreateNode()Public—0x00
void CreateUnsafeNode()Public—0x00
void CreateImpl()Private—0x00
void ResetAll()Public—0x00
void get_disposed()2 flags—0x00
void set_disposed()Private+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose()1 flags—0x00

Used by 2

types with a member, parameter or interface of this type