Zdexby TheHolyOneZ
17,715 classes
Class

MeshGenerationNodeImpl

: Object
UnityEngine.UIElements.MeshGenerationNodeImpl, UnityEngine.UIElementsModule 0x0030 (48 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
implements IDisposable
0x00x0030

Members 4

OffsetSizeNameTypeFlags
0x00100x10padding / unreflected
0x08m_SelfHandleGCHandlePrivate
0x08m_ParentEntryEntryPrivate
0x08m_EntryRecorderEntryRecorderPrivate
0x01<disposed>k__BackingFieldboolPrivate
0x00290x07unreflected bytes to end of MeshGenerationNodeImpl

Functions 12

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void Init()Public—0x00
void Reset()Public—0x00
void GetNode()Public—0x00
void GetUnsafeNode()Public—0x00
void GetParentEntry()Public—0x00
void DrawMesh()Public—0x00
void DrawGradients()Public—0x00
void get_disposed()2 flags—0x00
void set_disposed()Private+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose()1 flags—0x00