Zdexby TheHolyOneZ
17,715 classes
Class

FocusController

: Object
UnityEngine.UIElements.FocusController, UnityEngine.UIElementsModule 0x0040 (64 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
0x00x0040

Members 7

OffsetSizeNameTypeFlags
0x08<focusRing>k__BackingFieldIFocusRingPrivate+1 flags
0x08m_SelectedTextElementTextElementPrivate
0x08m_FocusedElementsList`1Private
0x08m_LastFocusedElementFocusablePrivate
0x08m_LastPendingFocusedElementFocusable1 flags
0x04m_PendingFocusCountintPrivate
0x04<imguiKeyboardControl>k__BackingFieldintPrivate

Functions 31

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void get_focusRing()Private+1 flags—0x00
void get_selectedTextElement()2 flags—0x00
void set_selectedTextElement()2 flags—0x00
void get_focusedElement()Public+1 flags—0x00
void IgnoreEvent()Public—0x00
void IsFocused()1 flags—0x00
void GetRetargetedFocusedElement()1 flags—0x00
void GetLeafFocusedElement()1 flags—0x00
void IsLocalElement()Private—0x00
void ClearPendingFocusEvents()1 flags—0x00
void IsPendingFocus()1 flags—0x00
void SetFocusToLastFocusedElement()1 flags—0x00
void BlurLastFocusedElement()1 flags—0x00
void DoFocusChange()1 flags—0x00
void ProcessPendingFocusChange()1 flags—0x00
void GetFocusTargets()PrivateStatic—0x00
void FocusNextInDirection()1 flags—0x00
void AboutToReleaseFocus()Private—0x00
void ReleaseFocus()Private—0x00
void AboutToGrabFocus()Private—0x00
void GrabFocus()Private—0x00
void Blur()1 flags—0x00
void SwitchFocus()1 flags—0x00
void SwitchFocus()1 flags—0x00
void SwitchFocusOnEvent()1 flags—0x00
void ReevaluateFocus()1 flags—0x00
void GetFocusableParentForPointerEvent()1 flags—0x00
void get_imguiKeyboardControl()2 flags—0x00
void set_imguiKeyboardControl()2 flags—0x00
void SyncIMGUIFocus()1 flags—0x00

Used by 2

types with a member, parameter or interface of this type