Zdexby TheHolyOneZ
17,715 classes
Class

EventDispatcher

: Object
UnityEngine.UIElements.EventDispatcher, UnityEngine.UIElementsModule 0x0048 (72 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
0x00x0048

Members 14

OffsetSizeNameTypeFlags
0x08m_ClickDetectorClickDetector1 flags
0x08k_EventQueuePoolObjectPool`1PrivateStatic+1 flags
0x08m_QueueQueue`1Private
0x08<pointerState>k__BackingFieldPointerDispatchStatePrivate+1 flags
0x00280x10padding / unreflected
0x04m_GateCountuintPrivate
0x04m_GateDepthuintPrivate
—0x04k_MaxGateDepthintStatic+2 flags
—0x04k_NumberOfEventsWithStackInfointStatic+2 flags
—0x04k_NumberOfEventsWithEventInfointStatic+2 flags
0x04m_DispatchStackFrameintPrivate
0x08m_CurrentEventEventBasePrivate
0x08m_DispatchContextsStack`1Private
0x01m_ImmediateboolPrivate
0x01<processingEvents>k__BackingFieldboolPrivate
0x00460x02unreflected bytes to end of EventDispatcher

Functions 16

SignatureFlagsNativeParams
void get_pointerState()2 flags—0x00
void get_GateDepth()2 flags—0x00
void CreateDefault()Static+1 flags—0x00
void .ctor()2 flags—0x00
void get_dispatchImmediately()Private+1 flags—0x00
void get_processingEvents()2 flags—0x00
void set_processingEvents()Private+1 flags—0x00
void Dispatch()1 flags—0x00
void HandleRecursiveState()Private—0x00
void PushDispatcherContext()1 flags—0x00
void PopDispatcherContext()1 flags—0x00
void CloseGate()1 flags—0x00
void OpenGate()1 flags—0x00
void ProcessEventQueue()Private—0x00
void ProcessEvent()Private—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 3

types with a member, parameter or interface of this type