Zdexby TheHolyOneZ
17,715 classes
Class

Tonemapping

: VolumeComponent : ScriptableObject : Object : Object
UnityEngine.Rendering.Universal.Tonemapping, Unity.RenderPipelines.Universal.Runtime 0x0080 (128 B) align 8 inherited 0x0038 Unity.RenderPipelines.Universal.Runtime
0x00x0080

Members 9

OffsetSizeNameTypeFlags
0x08modeTonemappingModeParameterPublic
0x08neutralHDRRangeReductionModeNeutralRangeReductionModeParameterPublic
0x08acesPresetHDRACESPresetParameterPublic
0x08hueShiftAmountClampedFloatParameterPublic
0x08detectPaperWhiteBoolParameterPublic
0x08paperWhiteClampedFloatParameterPublic
0x08detectBrightnessLimitsBoolParameterPublic
0x08minNitsClampedFloatParameterPublic
0x08maxNitsClampedFloatParameterPublic
Inherited from VolumeComponent 4
OffsetSizeNameTypeFlags
0x01activeboolPublic
0x08<displayName>k__BackingFieldstringPrivate
0x08parameterListVolumeParameter[]1 flags
0x08m_ParameterReadOnlyCollectionReadOnlyCollection`1Private
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 3

SignatureFlagsNativeParams
void IsActive()PublicFinal+2 flags—0x00
void IsTileCompatible()PublicFinal+2 flags—0x00
void .ctor()Public+1 flags—0x00

Used by 3

types with a member, parameter or interface of this type