Zdexby TheHolyOneZ
17,715 classes
Class

LightUtility

: Object
UnityEngine.Rendering.Universal.LightUtility, Unity.RenderPipelines.Universal.2D.Runtime 0x0010 (16 B) align 1 inherited 0x0010 Unity.RenderPipelines.Universal.2D.Runtime
0x00x0010

Members 0

OffsetSizeNameTypeFlags
No reflected members.

Functions 16

SignatureFlagsNativeParams
void CheckForChange()PublicStatic—0x00
void CheckForChange()PublicStatic—0x00
void CheckForChange()PublicStatic—0x00
void CheckForChange()PublicStatic—0x00
void CheckForChange()PublicStatic—0x00
void CheckForChange()PublicStatic—0x00
void TestPivot()PrivateStatic—0x00
void DegeneratePivots()PrivateStatic—0x00
void SortPivots()PrivateStatic—0x00
void FixPivots()PrivateStatic—0x00
void GetOutlinePath()Static+1 flags—0x00
void TransferToMesh()PrivateStatic—0x00
void GenerateShapeMesh()PublicStatic—0x00
void GenerateParametricMesh()PublicStatic—0x00
void GenerateSpriteMesh()PublicStatic—0x00
void GetShapePathHash()PublicStatic—0x00