Zdexby TheHolyOneZ
17,715 classes
Class

RenderTargetBufferSystem

: Object
UnityEngine.Rendering.Universal.Internal.RenderTargetBufferSystem, Unity.RenderPipelines.Universal.Runtime 0x0058 (88 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime
0x00x0058

Members 6

OffsetSizeNameTypeFlags
0x20m_ASwapBufferPrivate
0x20m_BSwapBufferPrivate
0x01m_AisBackBufferboolPrivateStatic
0x34m_DescRenderTextureDescriptorPrivateStatic
0x04m_FilterModeFilterModePrivate
0x01m_AllowMSAAboolPrivate
0x00550x03unreflected bytes to end of RenderTargetBufferSystem

Functions 14

SignatureFlagsNativeParams
void get_backBuffer()Private+1 flags—0x00
void get_frontBuffer()Private+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Dispose()Public—0x00
void PeekBackBuffer()Public—0x00
void GetBackBuffer()Public—0x00
void GetFrontBuffer()Public—0x00
void Swap()Public—0x00
void ReAllocate()Private—0x00
void Clear()Public—0x00
void SetCameraSettings()Public—0x00
void GetBufferA()Public—0x00
void EnableMSAA()Public—0x00
void .cctor()PrivateStatic+1 flags—0x00