Zdexby TheHolyOneZ
17,715 classes
Class

MainLightShadowConstantBuffer

: Object
UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass.MainLightShadowConstantBuffer, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) align 1 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime
0x00x0010

Members 11

OffsetSizeNameTypeFlags
0x04_WorldToShadowintPublicStatic+1 flags
0x04_ShadowParamsintPublicStatic+1 flags
0x04_CascadeShadowSplitSpheres0intPublicStatic+1 flags
0x04_CascadeShadowSplitSpheres1intPublicStatic+1 flags
0x04_CascadeShadowSplitSpheres2intPublicStatic+1 flags
0x04_CascadeShadowSplitSpheres3intPublicStatic+1 flags
0x04_CascadeShadowSplitSphereRadiiintPublicStatic+1 flags
0x04_ShadowOffset0intPublicStatic+1 flags
0x04_ShadowOffset1intPublicStatic+1 flags
0x04_ShadowmapSizeintPublicStatic+1 flags
0x04_MainLightShadowmapIDintPublicStatic+1 flags

Functions 1

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00