Zdexby TheHolyOneZ
17,715 classes
Class

ShaderConstants

: Object
UnityEngine.Rendering.Universal.DepthOfFieldBokehPostProcessPass.ShaderConstants, Unity.RenderPipelines.Universal.Runtime 0x0010 (16 B) align 1 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime
0x00x0010

Members 8

OffsetSizeNameTypeFlags
0x04_CameraDepthTextureIDintPublicStatic+1 flags
0x04_SourceSizeintPublicStatic+1 flags
0x04_FullCoCTextureintPublicStatic+1 flags
0x04_DofTextureintPublicStatic+1 flags
0x04_CoCParamsintPublicStatic+1 flags
0x04_BokehKernelintPublicStatic+1 flags
0x04_BokehConstantsintPublicStatic+1 flags
0x04_DownSampleScaleFactorintPublicStatic+1 flags

Functions 1

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00