Zdexby TheHolyOneZ
17,715 classes
Class

DecalChunk

: Object
UnityEngine.Rendering.Universal.DecalChunk, Unity.RenderPipelines.Universal.Runtime 0x0028 (40 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime
implements IDisposable
0x00x0028

Members 3

OffsetSizeNameTypeFlags
0x04<count>k__BackingFieldintPrivate
0x04<capacity>k__BackingFieldintPrivate
0x10<currentJobHandle>k__BackingFieldJobHandlePrivate

Functions 14

SignatureFlagsNativeParams
void get_count()Public+1 flags—0x00
void set_count()2 flags—0x00
void get_capacity()Public+1 flags—0x00
void set_capacity()2 flags—0x00
void get_currentJobHandle()Public+1 flags—0x00
void set_currentJobHandle()Public+1 flags—0x00
void Push()Public+2 flags—0x00
void RemoveAtSwapBack()Public+3 flags—0x00
void SetCapacity()Public+3 flags—0x00
void Dispose()Public+2 flags—0x00
void ResizeNativeArray()1 flags—0x00
void RemoveAtSwapBack()1 flags—0x00
void RemoveAtSwapBack()1 flags—0x00
void .ctor()2 flags—0x00

Subclasses 4