Class <>c__DisplayClass3_0 : Object Path C++ Link UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon.SettingsPanel.<>c__DisplayClass3_0, Unity.RenderPipelines.Universal.Runtime 0x0018 (24 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime 0x00x0018 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00100x08foldoutFoldoutPublic Functions 2 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00void <.ctor>b__0()1 flags—0x00 // UnityEngine.Rendering.Universal.DebugDisplaySettingsCommon.SettingsPanel.<>c__DisplayClass3_0, Unity.RenderPipelines.Universal.Runtime // size 0x0018 (24), inherited 0x0010, align 8 class <>c__DisplayClass3_0 : public Object { public: Foldout foldout; // 0x0010(0x08) Public void .ctor(); [Public SpecialName] void <.ctor>b__0(); [Assembly] };