Zdexby TheHolyOneZ
17,715 classes
Class

RayTracingRenderPipelineResources

: Object
UnityEngine.Rendering.UnifiedRayTracing.RayTracingRenderPipelineResources, Unity.UnifiedRayTracing.Runtime 0x0060 (96 B) align 8 inherited 0x0010 Unity.UnifiedRayTracing.Runtime
0x00x0060

Members 10

OffsetSizeNameTypeFlags
0x00100x48padding / unreflected
0x04m_VersionintPrivate
0x08m_GeometryPoolKernelsComputeShaderPrivate
0x08m_CopyBufferComputeShaderPrivate
0x08m_CopyPositionsComputeShaderPrivate
0x08m_BitHistogramComputeShaderPrivate
0x08m_BlockReducePartComputeShaderPrivate
0x08m_BlockScanComputeShaderPrivate
0x08m_BuildHlbvhComputeShaderPrivate
0x08m_RestructureBvhComputeShaderPrivate
0x08m_ScatterComputeShaderPrivate
0x005C0x04unreflected bytes to end of RayTracingRenderPipelineResources

Functions 20

SignatureFlagsNativeParams
void get_version()PublicFinal+3 flags—0x00
void get_GeometryPoolKernels()Public+1 flags—0x00
void set_GeometryPoolKernels()Public+1 flags—0x00
void get_CopyBuffer()Public+1 flags—0x00
void set_CopyBuffer()Public+1 flags—0x00
void get_CopyPositions()Public+1 flags—0x00
void set_CopyPositions()Public+1 flags—0x00
void get_BitHistogram()Public+1 flags—0x00
void set_BitHistogram()Public+1 flags—0x00
void get_BlockReducePart()Public+1 flags—0x00
void set_BlockReducePart()Public+1 flags—0x00
void get_BlockScan()Public+1 flags—0x00
void set_BlockScan()Public+1 flags—0x00
void get_BuildHlbvh()Public+1 flags—0x00
void set_BuildHlbvh()Public+1 flags—0x00
void get_RestructureBvh()Public+1 flags—0x00
void set_RestructureBvh()Public+1 flags—0x00
void get_Scatter()Public+1 flags—0x00
void set_Scatter()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00