Zdexby TheHolyOneZ
17,715 classes
Class

HardwareRayTracingShader

: Object
UnityEngine.Rendering.UnifiedRayTracing.HardwareRayTracingShader, Unity.UnifiedRayTracing.Runtime 0x0020 (32 B) align 8 inherited 0x0010 Unity.UnifiedRayTracing.Runtime
0x00x0020

Members 2

OffsetSizeNameTypeFlags
0x08m_ShaderRayTracingShaderPrivate+1 flags
0x08m_ShaderDispatchFuncNamestringPrivate+1 flags

Functions 15

SignatureFlagsNativeParams
void .ctor()2 flags—0x00
void GetThreadGroupSizes()PublicFinal+2 flags—0x00
void SetAccelerationStructure()PublicFinal+2 flags—0x00
void SetIntParam()PublicFinal+2 flags—0x00
void SetFloatParam()PublicFinal+2 flags—0x00
void SetVectorParam()PublicFinal+2 flags—0x00
void SetMatrixParam()PublicFinal+2 flags—0x00
void SetTextureParam()PublicFinal+2 flags—0x00
void SetBufferParam()PublicFinal+2 flags—0x00
void SetBufferParam()PublicFinal+2 flags—0x00
void SetConstantBufferParam()PublicFinal+2 flags—0x00
void SetConstantBufferParam()PublicFinal+2 flags—0x00
void Dispatch()PublicFinal+2 flags—0x00
void Dispatch()PublicFinal+2 flags—0x00
void GetTraceScratchBufferRequiredSizeInBytes()PublicFinal+2 flags—0x00