Zdexby TheHolyOneZ
17,715 classes
Class

ComputeRayTracingShader

UnityEngine.Rendering.UnifiedRayTracing.ComputeRayTracingShader, Unity.Rendering.LightTransport.Runtime Unity.Rendering.LightTransport.Runtime

Members 5

OffsetSizeNameTypeFlags
——m_Shader<in the binary>
——m_KernelIndex<in the binary>
——m_ComputeIndirectDispatchDimsKernelIndex<in the binary>
——m_ThreadGroupSizes<in the binary>
——m_DispatchBuffer<in the binary>

Functions 15

SignatureFlagsNativeParams
void .ctor()—0x00
void GetThreadGroupSizes()—0x00
void SetAccelerationStructure()—0x00
void SetIntParam()—0x00
void SetFloatParam()—0x00
void SetVectorParam()—0x00
void SetMatrixParam()—0x00
void SetTextureParam()—0x00
void SetBufferParam()—0x00
void SetBufferParam()—0x00
void Dispatch()—0x00
void Dispatch()—0x00
void SetIndirectDispatchDimensions()—0x00
void DispatchIndirect()—0x00
void GetTraceScratchBufferRequiredSizeInBytes()—0x00