Enum PassMergeState Path C++ Link UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.PassMergeState, Unity.RenderPipelines.Core.Runtime underlying int32 Unity.RenderPipelines.Core.Runtime Values 4 NameValueHex None-10xFFFFFFFFFFFFFFFFBegin00x00SubPass10x01End20x02 Used by 1types with a member, parameter or interface of this type PassData // UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.PassMergeState, Unity.RenderPipelines.Core.Runtime enum class PassMergeState : int32 { None = -1, Begin = 0, SubPass = 1, End = 2, };