Zdexby TheHolyOneZ
17,715 classes
Class

CompilerContextData

: Object
UnityEngine.Rendering.RenderGraphModule.NativeRenderPassCompiler.CompilerContextData, Unity.RenderPipelines.Core.Runtime 0x0080 (128 B) align 8 inherited 0x0010 Unity.RenderPipelines.Core.Runtime
0x00x0080

Members 14

OffsetSizeNameTypeFlags
0x08resourcesResourcesDataPublic
0x00180x10padding / unreflected
0x08passDataNativeList`1Public
0x08fencesDictionary`2Public
0x08passNamesDynamicArray`1Public
0x08inputDataNativeList`1Public
0x08outputDataNativeList`1Public
0x08fragmentDataNativeList`1Public
0x08sampledDataNativeList`1Public
0x08createDataNativeList`1Public
0x08destroyDataNativeList`1Public
0x08randomAccessResourceDataNativeList`1Public
0x08nativePassDataNativeList`1Public
0x08nativeSubPassDataNativeList`1Public
0x01m_AreNativeListsAllocatedboolPrivate
0x00790x07unreflected bytes to end of CompilerContextData

Functions 24

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void AllocateNativeDataStructuresIfNeeded()Private—0x00
void Initialize()Public—0x00
void Clear()PublicFinal+2 flags—0x00
void UnversionedResourceData()Public—0x00
void VersionedResourceData()Public—0x00
void Readers()Public—0x00
void ResourceReader()Public—0x00
void TryAddToFragmentList()Public—0x00
void GetFullPassName()Public—0x00
void GetPassName()Public—0x00
void GetResourceName()Public—0x00
void GetResourceVersionedName()Public—0x00
void TryAddToRandomAccessResourceList()Public—0x00
void TagAllPasses()Public—0x00
void CullAllPasses()Public—0x00
void GetTextureUVOrigin()Public—0x00
void get_Passes()Public+1 flags—0x00
void GetPasses()1 flags—0x00
void get_NativePasses()Public+1 flags—0x00
void GetNativePasses()1 flags—0x00
void Finalize()2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Cleanup()Private—0x00

Used by 4

types with a member, parameter or interface of this type