0x00x0038
Members 27
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | stateBlendShader | ComputeShader | PrivateStatic | |
| 0x04 | scenarioBlendingKernel | int | PrivateStatic | |
| 0x04 | _PoolDim_LerpFactor | int | PrivateStatic+1 flags | |
| 0x04 | _ChunkList | int | PrivateStatic+1 flags | |
| 0x04 | _State0_L0_L1Rx | int | PrivateStatic+1 flags | |
| 0x04 | _State0_L1G_L1Ry | int | PrivateStatic+1 flags | |
| 0x04 | _State0_L1B_L1Rz | int | PrivateStatic+1 flags | |
| 0x04 | _State0_L2_0 | int | PrivateStatic+1 flags | |
| 0x04 | _State0_L2_1 | int | PrivateStatic+1 flags | |
| 0x04 | _State0_L2_2 | int | PrivateStatic+1 flags | |
| 0x04 | _State0_L2_3 | int | PrivateStatic+1 flags | |
| 0x04 | _State0_ProbeOcclusion | int | PrivateStatic+1 flags | |
| 0x04 | _State1_L0_L1Rx | int | PrivateStatic+1 flags | |
| 0x04 | _State1_L1G_L1Ry | int | PrivateStatic+1 flags | |
| 0x04 | _State1_L1B_L1Rz | int | PrivateStatic+1 flags | |
| 0x04 | _State1_L2_0 | int | PrivateStatic+1 flags | |
| 0x04 | _State1_L2_1 | int | PrivateStatic+1 flags | |
| 0x04 | _State1_L2_2 | int | PrivateStatic+1 flags | |
| 0x04 | _State1_L2_3 | int | PrivateStatic+1 flags | |
| 0x04 | _State1_ProbeOcclusion | int | PrivateStatic+1 flags | |
| 0x08 | m_ChunkList | Vector4[] | Private | |
| 0x04 | m_MappedChunks | int | Private | |
| 0x08 | m_State0 | ProbeBrickPool | Private | |
| 0x08 | m_State1 | ProbeBrickPool | Private | |
| 0x04 | m_MemoryBudget | ProbeVolumeTextureMemoryBudget | Private | |
| 0x04 | m_ShBands | ProbeVolumeSHBands | Private | |
| 0x01 | m_ProbeOcclusion | bool | Private |
Functions 18
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Initialize() | Static+1 flags | — | 0x00 |
| void get_isAllocated() | 2 flags | — | 0x00 |
| void get_estimatedVMemCost() | 2 flags | — | 0x00 |
| void GetPoolWidth() | 1 flags | — | 0x00 |
| void GetPoolHeight() | 1 flags | — | 0x00 |
| void GetPoolDepth() | 1 flags | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |
| void AllocateResourcesIfNeeded() | 1 flags | — | 0x00 |
| void Update() | 1 flags | — | 0x00 |
| void Update() | 1 flags | — | 0x00 |
| void PerformBlending() | 1 flags | — | 0x00 |
| void BlendChunks() | 1 flags | — | 0x00 |
| void Clear() | 1 flags | — | 0x00 |
| void Allocate() | 1 flags | — | 0x00 |
| void Deallocate() | 1 flags | — | 0x00 |
| void EnsureTextureValidity() | 1 flags | — | 0x00 |
| void Cleanup() | 1 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |