Zdexby TheHolyOneZ
17,715 classes
Class

GraphicsSettings

: Object : Object
UnityEngine.Rendering.GraphicsSettings, UnityEngine.CoreModule 0x0018 (24 B) align 8 inherited 0x0018 UnityEngine.CoreModule
0x00x0018

Members 1

OffsetSizeNameTypeFlags
0x08s_CurrentRenderPipelineGlobalSettingsLazy`1PrivateStatic
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 84

SignatureFlagsNativeParams
void .ctor()Private+1 flags—0x00
void get_transparencySortMode()PublicStatic+1 flags—0x00
void set_transparencySortMode()PublicStatic+1 flags—0x00
void get_transparencySortAxis()PublicStatic+1 flags—0x00
void set_transparencySortAxis()PublicStatic+1 flags—0x00
void get_realtimeDirectRectangularAreaLights()PublicStatic+1 flags—0x00
void set_realtimeDirectRectangularAreaLights()PublicStatic+1 flags—0x00
void get_lightsUseLinearIntensity()PublicStatic+1 flags—0x00
void set_lightsUseLinearIntensity()PublicStatic+1 flags—0x00
void get_lightsUseColorTemperature()PublicStatic+1 flags—0x00
void set_lightsUseColorTemperature()PublicStatic+1 flags—0x00
void get_defaultRenderingLayerMask()PublicStatic+1 flags—0x00
void set_defaultRenderingLayerMask()PublicStatic+1 flags—0x00
void get_defaultGateFitMode()PublicStatic+1 flags—0x00
void set_defaultGateFitMode()PublicStatic+1 flags—0x00
void get_useScriptableRenderPipelineBatching()PublicStatic+1 flags—0x00
void set_useScriptableRenderPipelineBatching()PublicStatic+1 flags—0x00
void get_logWhenShaderIsCompiled()PublicStatic+1 flags—0x00
void set_logWhenShaderIsCompiled()PublicStatic+1 flags—0x00
void get_disableBuiltinCustomRenderTextureUpdate()PublicStatic+1 flags—0x00
void set_disableBuiltinCustomRenderTextureUpdate()PublicStatic+1 flags—0x00
void get_videoShadersIncludeMode()PublicStatic+1 flags—0x00
void get_lightProbeOutsideHullStrategy()PublicStatic+1 flags—0x00
void set_lightProbeOutsideHullStrategy()PublicStatic+1 flags—0x00
void HasShaderDefine()PublicStatic—0x00
void HasShaderDefine()PublicStatic—0x00
void get_INTERNAL_currentRenderPipeline()PrivateStatic+1 flags—0x00
void get_currentRenderPipeline()PublicStatic+1 flags—0x00
void get_isScriptableRenderPipelineEnabled()PublicStatic+1 flags—0x00
void get_currentRenderPipelineAssetType()PublicStatic+1 flags—0x00
void get_renderPipelineAsset()PublicStatic+1 flags—0x00
void set_renderPipelineAsset()PublicStatic+1 flags—0x00
void get_INTERNAL_defaultRenderPipeline()PrivateStatic+1 flags—0x00
void set_INTERNAL_defaultRenderPipeline()PrivateStatic+1 flags—0x00
void get_defaultRenderPipeline()PublicStatic+1 flags—0x00
void set_defaultRenderPipeline()PublicStatic+1 flags—0x00
void GetAllConfiguredRenderPipelines()PrivateStatic—0x00
void get_allConfiguredRenderPipelines()PublicStatic+1 flags—0x00
void GetGraphicsSettings()PublicStatic—0x00
void SetShaderMode()PublicStatic—0x00
void GetShaderMode()PublicStatic—0x00
void SetCustomShader()PublicStatic—0x00
void GetCustomShader()PublicStatic—0x00
void get_cameraRelativeLightCulling()PublicStatic+1 flags—0x00
void set_cameraRelativeLightCulling()PublicStatic+1 flags—0x00
void get_cameraRelativeShadowCulling()PublicStatic+1 flags—0x00
void set_cameraRelativeShadowCulling()PublicStatic+1 flags—0x00
void GetDefaultShader()Static+1 flags—0x00
void GetDefaultMaterial()Static+1 flags—0x00
void Internal_RegisterRenderPipeline()PrivateStatic—0x00
void Internal_UnregisterRenderPipeline()PrivateStatic—0x00
void Internal_GetSettingsForRenderPipeline()PrivateStatic—0x00
void get_INTERNAL_currentRenderPipelineGlobalSettings()PrivateStatic+1 flags—0x00
void set_INTERNAL_currentRenderPipelineGlobalSettings()PrivateStatic+1 flags—0x00
void get_currentRenderPipelineGlobalSettings()Static+2 flags—0x00
void set_currentRenderPipelineGlobalSettings()Static+2 flags—0x00
void CheckRenderPipelineType()PrivateStatic—0x00
void UpdateGraphicsSettings()PublicStatic—0x00
void RegisterRenderPipelineSettings()PublicStatic—0x00
void RegisterRenderPipelineSettings()PublicStatic—0x00
void UnregisterRenderPipelineSettings()PublicStatic—0x00
void UnregisterRenderPipelineSettings()PublicStatic—0x00
void GetSettingsForRenderPipeline()PublicStatic—0x00
void GetSettingsForRenderPipeline()PublicStatic—0x00
void Internal_GetCurrentRenderPipelineGlobalSettings()PrivateStatic—0x00
void ValidateSetRenderPipelineAsset()Static+1 flags—0x00
void TrySetCurrentRenderPipelineGlobalSettings()PublicStatic—0x00
void TryGetCurrentRenderPipelineGlobalSettings()PublicStatic—0x00
void GetRenderPipelineSettings()PublicStatic—0x00
void TryGetRenderPipelineSettings()PublicStatic—0x00
void .cctor()PrivateStatic+1 flags—0x00
void get_transparencySortAxis_Injected()PrivateStatic—0x00
void set_transparencySortAxis_Injected()PrivateStatic—0x00
void get_INTERNAL_currentRenderPipeline_Injected()PrivateStatic—0x00
void get_INTERNAL_defaultRenderPipeline_Injected()PrivateStatic—0x00
void set_INTERNAL_defaultRenderPipeline_Injected()PrivateStatic—0x00
void GetGraphicsSettings_Injected()PrivateStatic—0x00
void SetCustomShader_Injected()PrivateStatic—0x00
void GetCustomShader_Injected()PrivateStatic—0x00
void Internal_RegisterRenderPipeline_Injected()PrivateStatic—0x00
void Internal_UnregisterRenderPipeline_Injected()PrivateStatic—0x00
void Internal_GetSettingsForRenderPipeline_Injected()PrivateStatic—0x00
void get_INTERNAL_currentRenderPipelineGlobalSettings_Injected()PrivateStatic—0x00
void set_INTERNAL_currentRenderPipelineGlobalSettings_Injected()PrivateStatic—0x00