Zdexby TheHolyOneZ
17,715 classes
Class

BufferedRTHandleSystem

: Object
UnityEngine.Rendering.BufferedRTHandleSystem, Unity.RenderPipelines.Core.Runtime 0x0028 (40 B) align 8 inherited 0x0010 Unity.RenderPipelines.Core.Runtime
implements IDisposable
0x00x0028

Members 3

OffsetSizeNameTypeFlags
0x08m_RTHandlesDictionary`2Private
0x08m_RTHandleSystemRTHandleSystemPrivate
0x01m_DisposedValueboolPrivate
0x00210x07unreflected bytes to end of BufferedRTHandleSystem

Functions 17

SignatureFlagsNativeParams
void get_maxWidth()Public+1 flags—0x00
void get_maxHeight()Public+1 flags—0x00
void get_rtHandleProperties()Public+1 flags—0x00
void GetFrameRT()Public—0x00
void ClearBuffers()Public—0x00
void AllocBuffer()Public—0x00
void AllocBuffer()Public—0x00
void ReleaseBuffer()Public—0x00
void SwapAndSetReferenceSize()Public—0x00
void ResetReferenceSize()Public—0x00
void GetNumFramesAllocated()Public—0x00
void CalculateRatioAgainstMaxSize()Public—0x00
void Swap()Private—0x00
void Dispose()Private—0x00
void Dispose()PublicFinal+2 flags—0x00
void ReleaseAll()Public—0x00
void .ctor()Public+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type