Zdexby TheHolyOneZ
17,715 classes
Class

QualitySettings

: Object : Object
UnityEngine.QualitySettings, UnityEngine.CoreModule 0x0018 (24 B) align 8 inherited 0x0018 UnityEngine.CoreModule
0x00x0018

Members 4

OffsetSizeNameTypeFlags
0x08s_RemovalScopeQualityLevelRemovalScopePrivateStatic
0x08activeQualityLevelIndexChangedAction`3PrivateStatic
0x08activeQualityLevelChangedAction`2PrivateStatic
0x08activeQualityLevelRenamedAction`2PrivateStatic
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 140

SignatureFlagsNativeParams
void add_activeQualityLevelIndexChanged()Static+2 flags—0x00
void remove_activeQualityLevelIndexChanged()Static+2 flags—0x00
void add_activeQualityLevelChanged()PublicStatic+1 flags—0x00
void remove_activeQualityLevelChanged()PublicStatic+1 flags—0x00
void add_activeQualityLevelRenamed()PublicStatic+1 flags—0x00
void remove_activeQualityLevelRenamed()PublicStatic+1 flags—0x00
void OnActiveQualityLevelChanged()Static+1 flags—0x00
void OnActiveQualityLevelRenamed()Static+1 flags—0x00
void IncreaseLevel()PublicStatic—0x00
void DecreaseLevel()PublicStatic—0x00
void SetQualityLevel()PublicStatic—0x00
void IncreaseLevel()PublicStatic—0x00
void DecreaseLevel()PublicStatic—0x00
void get_currentLevel()PublicStatic+1 flags—0x00
void set_currentLevel()PublicStatic+1 flags—0x00
void ForEach()PublicStatic—0x00
void ForEach()PublicStatic—0x00
void .ctor()Private+1 flags—0x00
void get_pixelLightCount()PublicStatic+1 flags—0x00
void set_pixelLightCount()PublicStatic+1 flags—0x00
void get_shadows()PublicStatic+1 flags—0x00
void set_shadows()PublicStatic+1 flags—0x00
void get_shadowProjection()PublicStatic+1 flags—0x00
void set_shadowProjection()PublicStatic+1 flags—0x00
void get_shadowCascades()PublicStatic+1 flags—0x00
void set_shadowCascades()PublicStatic+1 flags—0x00
void get_shadowDistance()PublicStatic+1 flags—0x00
void set_shadowDistance()PublicStatic+1 flags—0x00
void get_shadowResolution()PublicStatic+1 flags—0x00
void set_shadowResolution()PublicStatic+1 flags—0x00
void get_shadowmaskMode()PublicStatic+1 flags—0x00
void set_shadowmaskMode()PublicStatic+1 flags—0x00
void get_shadowNearPlaneOffset()PublicStatic+1 flags—0x00
void set_shadowNearPlaneOffset()PublicStatic+1 flags—0x00
void get_shadowCascade2Split()PublicStatic+1 flags—0x00
void set_shadowCascade2Split()PublicStatic+1 flags—0x00
void get_shadowCascade4Split()PublicStatic+1 flags—0x00
void set_shadowCascade4Split()PublicStatic+1 flags—0x00
void get_lodBias()PublicStatic+1 flags—0x00
void set_lodBias()PublicStatic+1 flags—0x00
void get_meshLodThreshold()PublicStatic+1 flags—0x00
void set_meshLodThreshold()PublicStatic+1 flags—0x00
void get_anisotropicFiltering()PublicStatic+1 flags—0x00
void set_anisotropicFiltering()PublicStatic+1 flags—0x00
void get_masterTextureLimit()PublicStatic+1 flags—0x00
void set_masterTextureLimit()PublicStatic+1 flags—0x00
void get_globalTextureMipmapLimit()PublicStatic+1 flags—0x00
void set_globalTextureMipmapLimit()PublicStatic+1 flags—0x00
void get_maximumLODLevel()PublicStatic+1 flags—0x00
void set_maximumLODLevel()PublicStatic+1 flags—0x00
void get_enableLODCrossFade()PublicStatic+1 flags—0x00
void set_enableLODCrossFade()PublicStatic+1 flags—0x00
void get_particleRaycastBudget()PublicStatic+1 flags—0x00
void set_particleRaycastBudget()PublicStatic+1 flags—0x00
void get_softParticles()PublicStatic+1 flags—0x00
void set_softParticles()PublicStatic+1 flags—0x00
void get_softVegetation()PublicStatic+1 flags—0x00
void set_softVegetation()PublicStatic+1 flags—0x00
void get_vSyncCount()PublicStatic+1 flags—0x00
void set_vSyncCount()PublicStatic+1 flags—0x00
void get_realtimeGICPUUsage()PublicStatic+1 flags—0x00
void set_realtimeGICPUUsage()PublicStatic+1 flags—0x00
void get_antiAliasing()PublicStatic+1 flags—0x00
void set_antiAliasing()PublicStatic+1 flags—0x00
void get_asyncUploadTimeSlice()PublicStatic+1 flags—0x00
void set_asyncUploadTimeSlice()PublicStatic+1 flags—0x00
void get_asyncUploadBufferSize()PublicStatic+1 flags—0x00
void set_asyncUploadBufferSize()PublicStatic+1 flags—0x00
void get_asyncUploadPersistentBuffer()PublicStatic+1 flags—0x00
void set_asyncUploadPersistentBuffer()PublicStatic+1 flags—0x00
void SetLODSettings()PublicStatic—0x00
void SetTextureMipmapLimitSettings()PublicStatic—0x00
void GetTextureMipmapLimitSettings()PublicStatic—0x00
void get_realtimeReflectionProbes()PublicStatic+1 flags—0x00
void set_realtimeReflectionProbes()PublicStatic+1 flags—0x00
void get_billboardsFaceCameraPosition()PublicStatic+1 flags—0x00
void set_billboardsFaceCameraPosition()PublicStatic+1 flags—0x00
void get_useLegacyDetailDistribution()PublicStatic+1 flags—0x00
void set_useLegacyDetailDistribution()PublicStatic+1 flags—0x00
void get_resolutionScalingFixedDPIFactor()PublicStatic+1 flags—0x00
void set_resolutionScalingFixedDPIFactor()PublicStatic+1 flags—0x00
void get_terrainQualityOverrides()PublicStatic+1 flags—0x00
void set_terrainQualityOverrides()PublicStatic+1 flags—0x00
void get_terrainPixelError()PublicStatic+1 flags—0x00
void set_terrainPixelError()PublicStatic+1 flags—0x00
void get_terrainDetailDensityScale()PublicStatic+1 flags—0x00
void set_terrainDetailDensityScale()PublicStatic+1 flags—0x00
void get_terrainBasemapDistance()PublicStatic+1 flags—0x00
void set_terrainBasemapDistance()PublicStatic+1 flags—0x00
void get_terrainDetailDistance()PublicStatic+1 flags—0x00
void set_terrainDetailDistance()PublicStatic+1 flags—0x00
void get_terrainTreeDistance()PublicStatic+1 flags—0x00
void set_terrainTreeDistance()PublicStatic+1 flags—0x00
void get_terrainBillboardStart()PublicStatic+1 flags—0x00
void set_terrainBillboardStart()PublicStatic+1 flags—0x00
void get_terrainFadeLength()PublicStatic+1 flags—0x00
void set_terrainFadeLength()PublicStatic+1 flags—0x00
void get_terrainMaxTrees()PublicStatic+1 flags—0x00
void set_terrainMaxTrees()PublicStatic+1 flags—0x00
void get_INTERNAL_renderPipeline()PrivateStatic+1 flags—0x00
void set_INTERNAL_renderPipeline()PrivateStatic+1 flags—0x00
void get_renderPipeline()PublicStatic+1 flags—0x00
void set_renderPipeline()PublicStatic+1 flags—0x00
void InternalGetRenderPipelineAssetAt()Static+1 flags—0x00
void GetRenderPipelineAssetAt()PublicStatic—0x00
void get_blendWeights()PublicStatic+1 flags—0x00
void set_blendWeights()PublicStatic+1 flags—0x00
void get_skinWeights()PublicStatic+1 flags—0x00
void set_skinWeights()PublicStatic+1 flags—0x00
void get_count()PublicStatic+1 flags—0x00
void GetStrippedMaximumLODLevel()Static+1 flags—0x00
void SetStrippedMaximumLODLevel()Static+1 flags—0x00
void get_streamingMipmapsActive()PublicStatic+1 flags—0x00
void set_streamingMipmapsActive()PublicStatic+1 flags—0x00
void get_streamingMipmapsMemoryBudget()PublicStatic+1 flags—0x00
void set_streamingMipmapsMemoryBudget()PublicStatic+1 flags—0x00
void get_streamingMipmapsRenderersPerFrame()PublicStatic+1 flags—0x00
void set_streamingMipmapsRenderersPerFrame()PublicStatic+1 flags—0x00
void get_streamingMipmapsMaxLevelReduction()PublicStatic+1 flags—0x00
void set_streamingMipmapsMaxLevelReduction()PublicStatic+1 flags—0x00
void get_streamingMipmapsAddAllCameras()PublicStatic+1 flags—0x00
void set_streamingMipmapsAddAllCameras()PublicStatic+1 flags—0x00
void get_streamingMipmapsMaxFileIORequests()PublicStatic+1 flags—0x00
void set_streamingMipmapsMaxFileIORequests()PublicStatic+1 flags—0x00
void get_maxQueuedFrames()PublicStatic+1 flags—0x00
void set_maxQueuedFrames()PublicStatic+1 flags—0x00
void GetQualityLevel()PublicStatic—0x00
void GetQualitySettings()PublicStatic—0x00
void SetQualityLevel()PublicStatic—0x00
void get_names()PublicStatic+1 flags—0x00
void get_desiredColorSpace()PublicStatic+1 flags—0x00
void get_activeColorSpace()PublicStatic+1 flags—0x00
void get_shadowCascade4Split_Injected()PrivateStatic—0x00
void set_shadowCascade4Split_Injected()PrivateStatic—0x00
void SetTextureMipmapLimitSettings_Injected()PrivateStatic—0x00
void GetTextureMipmapLimitSettings_Injected()PrivateStatic—0x00
void get_INTERNAL_renderPipeline_Injected()PrivateStatic—0x00
void set_INTERNAL_renderPipeline_Injected()PrivateStatic—0x00
void InternalGetRenderPipelineAssetAt_Injected()PrivateStatic—0x00
void GetQualitySettings_Injected()PrivateStatic—0x00