Zdexby TheHolyOneZ
17,715 classes
Class

InputControlLayoutAttribute

: Attribute : Object
UnityEngine.InputSystem.Layouts.InputControlLayoutAttribute, Unity.InputSystem 0x0048 (72 B) align 8 inherited 0x0010 Unity.InputSystem
0x00x0048

Members 11

OffsetSizeNameTypeFlags
0x08<stateType>k__BackingFieldTypePrivate
0x08<stateFormat>k__BackingFieldstringPrivate
0x08<commonUsages>k__BackingFieldstring[]Private
0x08<variants>k__BackingFieldstringPrivate
0x00300x10padding / unreflected
0x01<isNoisy>k__BackingFieldboolPrivate
0x02canRunInBackgroundInternalNullable`11 flags
0x02updateBeforeRenderInternalNullable`11 flags
0x01<isGenericTypeOfDevice>k__BackingFieldboolPrivate
0x08<displayName>k__BackingFieldstringPrivate
0x08<description>k__BackingFieldstringPrivate
0x01<hideInUI>k__BackingFieldboolPrivate
0x00470x01unreflected bytes to end of InputControlLayoutAttribute

Functions 23

SignatureFlagsNativeParams
void get_stateType()Public+1 flags—0x00
void set_stateType()Public+1 flags—0x00
void get_stateFormat()Public+1 flags—0x00
void set_stateFormat()Public+1 flags—0x00
void get_commonUsages()Public+1 flags—0x00
void set_commonUsages()Public+1 flags—0x00
void get_variants()Public+1 flags—0x00
void set_variants()Public+1 flags—0x00
void get_isNoisy()Public+1 flags—0x00
void set_isNoisy()Public+1 flags—0x00
void get_canRunInBackground()Public+1 flags—0x00
void set_canRunInBackground()Public+1 flags—0x00
void get_updateBeforeRender()Public+1 flags—0x00
void set_updateBeforeRender()Public+1 flags—0x00
void get_isGenericTypeOfDevice()Public+1 flags—0x00
void set_isGenericTypeOfDevice()Public+1 flags—0x00
void get_displayName()Public+1 flags—0x00
void set_displayName()Public+1 flags—0x00
void get_description()Public+1 flags—0x00
void set_description()Public+1 flags—0x00
void get_hideInUI()Public+1 flags—0x00
void set_hideInUI()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00