Zdexby TheHolyOneZ
17,715 classes
Class

XRPass

: Object
UnityEngine.Experimental.Rendering.XRPass, Unity.RenderPipelines.Core.Runtime 0x0748 (1,864 B) align 8 inherited 0x0010 Unity.RenderPipelines.Core.Runtime
0x00x0748

Members 18

OffsetSizeNameTypeFlags
0x08m_ViewsList`1Private+1 flags
0x08m_OcclusionMeshXROcclusionMeshPrivate+1 flags
0x08m_VisibleMeshXRVisibleMeshPrivate+1 flags
0x01<copyDepth>k__BackingFieldboolPrivate
0x01<hasMotionVectorPass>k__BackingFieldboolPrivate
0x01<spaceWarpRightHandedNDC>k__BackingFieldboolPrivate
0x01<isLastCameraPass>k__BackingFieldboolPrivate
0x04<multipassId>k__BackingFieldintPrivate
0x04<cullingPassId>k__BackingFieldintPrivate
0x04<renderTargetScaledWidth>k__BackingFieldintPrivate
0x04<renderTargetScaledHeight>k__BackingFieldintPrivate
0x003C0x04padding / unreflected
0x28<renderTarget>k__BackingFieldRenderTargetIdentifierPrivate
0x34<renderTargetDesc>k__BackingFieldRenderTextureDescriptorPrivate
0x009C0x04padding / unreflected
0x28<motionVectorRenderTarget>k__BackingFieldRenderTargetIdentifierPrivate
0x34<motionVectorRenderTargetDesc>k__BackingFieldRenderTextureDescriptorPrivate
0x00FC0x04padding / unreflected
0x638<cullingParams>k__BackingFieldScriptableCullingParametersPrivate
0x08<foveatedRenderingInfo>k__BackingFieldlongPrivate
0x04<occlusionMeshScale>k__BackingFieldfloatPrivate
0x07440x04unreflected bytes to end of XRPass

Functions 66

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void CreateDefault()PublicStatic—0x00
void Release()Public+2 flags—0x00
void get_enabled()Public+1 flags—0x00
void get_supportsFoveatedRendering()Public+1 flags—0x00
void get_copyDepth()Public+1 flags—0x00
void set_copyDepth()Private+1 flags—0x00
void get_hasMotionVectorPass()Public+1 flags—0x00
void set_hasMotionVectorPass()Private+1 flags—0x00
void get_spaceWarpRightHandedNDC()Public+1 flags—0x00
void set_spaceWarpRightHandedNDC()Private+1 flags—0x00
void get_isFirstCameraPass()Public+1 flags—0x00
void get_isLastCameraPass()Public+1 flags—0x00
void set_isLastCameraPass()Private+1 flags—0x00
void get_multipassId()Public+1 flags—0x00
void set_multipassId()Private+1 flags—0x00
void get_cullingPassId()Public+1 flags—0x00
void set_cullingPassId()Private+1 flags—0x00
void get_renderTargetScaledWidth()Public+1 flags—0x00
void set_renderTargetScaledWidth()Private+1 flags—0x00
void get_renderTargetScaledHeight()Public+1 flags—0x00
void set_renderTargetScaledHeight()Private+1 flags—0x00
void get_renderTarget()Public+1 flags—0x00
void set_renderTarget()Private+1 flags—0x00
void get_renderTargetDesc()Public+1 flags—0x00
void set_renderTargetDesc()Private+1 flags—0x00
void get_motionVectorRenderTarget()Public+1 flags—0x00
void set_motionVectorRenderTarget()Private+1 flags—0x00
void get_motionVectorRenderTargetDesc()Public+1 flags—0x00
void set_motionVectorRenderTargetDesc()Private+1 flags—0x00
void get_cullingParams()Public+1 flags—0x00
void set_cullingParams()Private+1 flags—0x00
void get_viewCount()Public+1 flags—0x00
void get_singlePassEnabled()Public+1 flags—0x00
void get_foveatedRenderingInfo()Public+1 flags—0x00
void set_foveatedRenderingInfo()Private+1 flags—0x00
void get_isHDRDisplayOutputActive()Public+1 flags—0x00
void get_hdrDisplayOutputColorGamut()Public+1 flags—0x00
void get_hdrDisplayOutputInformation()Public+1 flags—0x00
void get_occlusionMeshScale()Public+1 flags—0x00
void set_occlusionMeshScale()Private+1 flags—0x00
void GetProjMatrix()Public—0x00
void GetViewMatrix()Public—0x00
void GetPrevViewValid()Public—0x00
void GetPrevViewMatrix()Public—0x00
void GetViewport()Public—0x00
void GetOcclusionMesh()Public—0x00
void GetVisibleMesh()Public—0x00
void GetTextureArraySlice()Public—0x00
void StartSinglePass()Public—0x00
void StartSinglePass()Public—0x00
void StopSinglePass()Public—0x00
void StopSinglePass()Public—0x00
void get_hasValidOcclusionMesh()Public+1 flags—0x00
void get_hasValidVisibleMesh()Public+1 flags—0x00
void RenderOcclusionMesh()Public—0x00
void RenderOcclusionMesh()Public—0x00
void RenderVisibleMeshCustomMaterial()Public—0x00
void RenderVisibleMeshCustomMaterial()Public—0x00
void RenderDebugXRViewsFrustum()Public—0x00
void ApplyXRViewCenterOffset()Public—0x00
void AssignView()1 flags—0x00
void AssignCullingParams()1 flags—0x00
void UpdateCombinedOcclusionMesh()1 flags—0x00
void InitBase()Public—0x00
void AddView()1 flags—0x00

Subclasses 1

Used by 11

types with a member, parameter or interface of this type