| void .ctor() | Public+1 flags | — | 0x00 |
| void CreateDefault() | PublicStatic | — | 0x00 |
| void Release() | Public+2 flags | — | 0x00 |
| void get_enabled() | Public+1 flags | — | 0x00 |
| void get_supportsFoveatedRendering() | Public+1 flags | — | 0x00 |
| void get_copyDepth() | Public+1 flags | — | 0x00 |
| void set_copyDepth() | Private+1 flags | — | 0x00 |
| void get_hasMotionVectorPass() | Public+1 flags | — | 0x00 |
| void set_hasMotionVectorPass() | Private+1 flags | — | 0x00 |
| void get_spaceWarpRightHandedNDC() | Public+1 flags | — | 0x00 |
| void set_spaceWarpRightHandedNDC() | Private+1 flags | — | 0x00 |
| void get_isFirstCameraPass() | Public+1 flags | — | 0x00 |
| void get_isLastCameraPass() | Public+1 flags | — | 0x00 |
| void set_isLastCameraPass() | Private+1 flags | — | 0x00 |
| void get_multipassId() | Public+1 flags | — | 0x00 |
| void set_multipassId() | Private+1 flags | — | 0x00 |
| void get_cullingPassId() | Public+1 flags | — | 0x00 |
| void set_cullingPassId() | Private+1 flags | — | 0x00 |
| void get_renderTargetScaledWidth() | Public+1 flags | — | 0x00 |
| void set_renderTargetScaledWidth() | Private+1 flags | — | 0x00 |
| void get_renderTargetScaledHeight() | Public+1 flags | — | 0x00 |
| void set_renderTargetScaledHeight() | Private+1 flags | — | 0x00 |
| void get_renderTarget() | Public+1 flags | — | 0x00 |
| void set_renderTarget() | Private+1 flags | — | 0x00 |
| void get_renderTargetDesc() | Public+1 flags | — | 0x00 |
| void set_renderTargetDesc() | Private+1 flags | — | 0x00 |
| void get_motionVectorRenderTarget() | Public+1 flags | — | 0x00 |
| void set_motionVectorRenderTarget() | Private+1 flags | — | 0x00 |
| void get_motionVectorRenderTargetDesc() | Public+1 flags | — | 0x00 |
| void set_motionVectorRenderTargetDesc() | Private+1 flags | — | 0x00 |
| void get_cullingParams() | Public+1 flags | — | 0x00 |
| void set_cullingParams() | Private+1 flags | — | 0x00 |
| void get_viewCount() | Public+1 flags | — | 0x00 |
| void get_singlePassEnabled() | Public+1 flags | — | 0x00 |
| void get_foveatedRenderingInfo() | Public+1 flags | — | 0x00 |
| void set_foveatedRenderingInfo() | Private+1 flags | — | 0x00 |
| void get_isHDRDisplayOutputActive() | Public+1 flags | — | 0x00 |
| void get_hdrDisplayOutputColorGamut() | Public+1 flags | — | 0x00 |
| void get_hdrDisplayOutputInformation() | Public+1 flags | — | 0x00 |
| void get_occlusionMeshScale() | Public+1 flags | — | 0x00 |
| void set_occlusionMeshScale() | Private+1 flags | — | 0x00 |
| void GetProjMatrix() | Public | — | 0x00 |
| void GetViewMatrix() | Public | — | 0x00 |
| void GetPrevViewValid() | Public | — | 0x00 |
| void GetPrevViewMatrix() | Public | — | 0x00 |
| void GetViewport() | Public | — | 0x00 |
| void GetOcclusionMesh() | Public | — | 0x00 |
| void GetVisibleMesh() | Public | — | 0x00 |
| void GetTextureArraySlice() | Public | — | 0x00 |
| void StartSinglePass() | Public | — | 0x00 |
| void StartSinglePass() | Public | — | 0x00 |
| void StopSinglePass() | Public | — | 0x00 |
| void StopSinglePass() | Public | — | 0x00 |
| void get_hasValidOcclusionMesh() | Public+1 flags | — | 0x00 |
| void get_hasValidVisibleMesh() | Public+1 flags | — | 0x00 |
| void RenderOcclusionMesh() | Public | — | 0x00 |
| void RenderOcclusionMesh() | Public | — | 0x00 |
| void RenderVisibleMeshCustomMaterial() | Public | — | 0x00 |
| void RenderVisibleMeshCustomMaterial() | Public | — | 0x00 |
| void RenderDebugXRViewsFrustum() | Public | — | 0x00 |
| void ApplyXRViewCenterOffset() | Public | — | 0x00 |
| void AssignView() | 1 flags | — | 0x00 |
| void AssignCullingParams() | 1 flags | — | 0x00 |
| void UpdateCombinedOcclusionMesh() | 1 flags | — | 0x00 |
| void InitBase() | Public | — | 0x00 |
| void AddView() | 1 flags | — | 0x00 |