Zdexby TheHolyOneZ
17,715 classes
Class

GraphicsStateCollection

: Object : Object
UnityEngine.Experimental.Rendering.GraphicsStateCollection, UnityEngine.CoreModule 0x0018 (24 B) align 8 inherited 0x0018 UnityEngine.CoreModule
0x00x0018

Members 0

OffsetSizeNameTypeFlags
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 94

SignatureFlagsNativeParams
void BeginTrace()Public—0x00
void EndTrace()Public—0x00
void get_isTracing()Public+1 flags—0x00
void get_version()Public+1 flags—0x00
void set_version()Public+1 flags—0x00
void get_graphicsDeviceType()Public+1 flags—0x00
void set_graphicsDeviceType()Public+1 flags—0x00
void get_runtimePlatform()Public+1 flags—0x00
void set_runtimePlatform()Public+1 flags—0x00
void get_qualityLevelName()Public+1 flags—0x00
void set_qualityLevelName()Public+1 flags—0x00
void LoadFromFile()Public—0x00
void SaveToFile()Public—0x00
void SendToEditor()Public—0x00
void WarmUp()Public—0x00
void WarmUpProgressively()Public—0x00
void get_totalGraphicsStateCount()Public+1 flags—0x00
void get_completedWarmupCount()Public+1 flags—0x00
void get_isWarmedUp()Public+1 flags—0x00
void GetVariants()Private—0x00
void GetVariants()Public—0x00
void GetGraphicsStatesForVariant()Private—0x00
void GetGraphicsStatesForVariant()Public—0x00
void get_variantCount()Public+1 flags—0x00
void GetGraphicsStateCountForVariant()Public—0x00
void AddVariant()Public—0x00
void AddVariant()Public—0x00
void AddVariantByShader()Private—0x00
void AddVariantByMaterial()Private—0x00
void AddVariants()Public—0x00
void RemoveVariant()Public—0x00
void RemoveVariant()Public—0x00
void RemoveVariantByShader()Private—0x00
void RemoveVariantByMaterial()Private—0x00
void ContainsVariant()Public—0x00
void ContainsVariant()Public—0x00
void ContainsVariantByShader()Private—0x00
void ContainsVariantByMaterial()Private—0x00
void ClearVariants()Public—0x00
void AddGraphicsStateForVariant()Public—0x00
void RemoveGraphicsStatesForVariant()Public—0x00
void CopyGraphicsStatesForVariant()Public—0x00
void AddGraphicsStates()Public—0x00
void AddGraphicsStates()Public—0x00
void AddGraphicsStates_Internal()Private—0x00
void AddGraphicsStatesFromReference()Public—0x00
void AddGraphicsStatesFromReference()Public—0x00
void AddGraphicsStatesFromReference()Public—0x00
void AddGraphicsStatesFromReference()Public—0x00
void AddGraphicsStatesFromReference_Internal()Private—0x00
void Internal_Create()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void GetGraphicsStatesForVariant()Public—0x00
void GetGraphicsStateCountForVariant()Public—0x00
void AddGraphicsStateForVariant()Public—0x00
void RemoveGraphicsStatesForVariant()Public—0x00
void CopyGraphicsStatesForVariant()Public—0x00
void BeginTrace_Injected()PrivateStatic—0x00
void EndTrace_Injected()PrivateStatic—0x00
void get_isTracing_Injected()PrivateStatic—0x00
void get_version_Injected()PrivateStatic—0x00
void set_version_Injected()PrivateStatic—0x00
void get_graphicsDeviceType_Injected()PrivateStatic—0x00
void set_graphicsDeviceType_Injected()PrivateStatic—0x00
void get_runtimePlatform_Injected()PrivateStatic—0x00
void set_runtimePlatform_Injected()PrivateStatic—0x00
void get_qualityLevelName_Injected()PrivateStatic—0x00
void set_qualityLevelName_Injected()PrivateStatic—0x00
void LoadFromFile_Injected()PrivateStatic—0x00
void SaveToFile_Injected()PrivateStatic—0x00
void SendToEditor_Injected()PrivateStatic—0x00
void WarmUp_Injected()PrivateStatic—0x00
void WarmUpProgressively_Injected()PrivateStatic—0x00
void get_totalGraphicsStateCount_Injected()PrivateStatic—0x00
void get_completedWarmupCount_Injected()PrivateStatic—0x00
void get_isWarmedUp_Injected()PrivateStatic—0x00
void GetVariants_Injected()PrivateStatic—0x00
void GetGraphicsStatesForVariant_Injected()PrivateStatic—0x00
void get_variantCount_Injected()PrivateStatic—0x00
void GetGraphicsStateCountForVariant_Injected()PrivateStatic—0x00
void AddVariantByShader_Injected()PrivateStatic—0x00
void AddVariantByMaterial_Injected()PrivateStatic—0x00
void AddVariants_Injected()PrivateStatic—0x00
void RemoveVariantByShader_Injected()PrivateStatic—0x00
void RemoveVariantByMaterial_Injected()PrivateStatic—0x00
void ContainsVariantByShader_Injected()PrivateStatic—0x00
void ContainsVariantByMaterial_Injected()PrivateStatic—0x00
void ClearVariants_Injected()PrivateStatic—0x00
void AddGraphicsStateForVariant_Injected()PrivateStatic—0x00
void RemoveGraphicsStatesForVariant_Injected()PrivateStatic—0x00
void CopyGraphicsStatesForVariant_Injected()PrivateStatic—0x00
void AddGraphicsStates_Internal_Injected()PrivateStatic—0x00
void AddGraphicsStatesFromReference_Internal_Injected()PrivateStatic—0x00