| void get_Result() | Public+1 flags | — | 0x00 |
| void IsWaitingForSceneActivation() | Public | — | 0x00 |
| void WaitForCompletion() | Public | — | 0x00 |
| void Cancel() | Public | — | 0x00 |
| void get_IntegrationTimeMS() | Static+2 flags | — | 0x00 |
| void set_IntegrationTimeMS() | Static+2 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | 2 flags | — | 0x00 |
| void GetIntegrationTimeMS() | PublicStatic | — | 0x00 |
| void SetIntegrationTimeMS() | PublicStatic | — | 0x00 |
| void IsCancellationRequested() | Private | — | 0x00 |
| void CreateResultArray() | 3 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void IsWaitingForSceneActivation_Injected() | PrivateStatic | — | 0x00 |
| void WaitForCompletion_Injected() | PrivateStatic | — | 0x00 |
| void Cancel_Injected() | PrivateStatic | — | 0x00 |