Zdexby TheHolyOneZ
17,715 classes
Class

AdaptivePerformanceRenderSettings

: Object
UnityEngine.AdaptivePerformance.AdaptivePerformanceRenderSettings, UnityEngine.AdaptivePerformanceModule 0x0010 (16 B) align 1 inherited 0x0010 UnityEngine.AdaptivePerformanceModule
0x00x0010

Members 11

OffsetSizeNameTypeFlags
0x04s_MaxShadowDistanceMultiplierfloatPrivateStatic
0x04s_ShadowResolutionMultiplierfloatPrivateStatic
0x04s_RenderScaleMultiplierfloatPrivateStatic
0x04s_DecalsMaxDistancefloatPrivateStatic
0x04<MainLightShadowCascadesCountBias>k__BackingFieldintPrivateStatic
0x04<ShadowQualityBias>k__BackingFieldintPrivateStatic
0x04<LutBias>k__BackingFieldfloatPrivateStatic
0x04<AntiAliasingQualityBias>k__BackingFieldintPrivateStatic
0x01<SkipDynamicBatching>k__BackingFieldboolPrivateStatic
0x01<SkipFrontToBackSorting>k__BackingFieldboolPrivateStatic
0x01<SkipTransparentObjects>k__BackingFieldboolPrivateStatic

Functions 23

SignatureFlagsNativeParams
void get_MainLightShadowmapResolutionMultiplier()PublicStatic+1 flags—0x00
void set_MainLightShadowmapResolutionMultiplier()PublicStatic+1 flags—0x00
void get_DecalsDrawDistance()PublicStatic+1 flags—0x00
void set_DecalsDrawDistance()PublicStatic+1 flags—0x00
void get_MainLightShadowCascadesCountBias()PublicStatic+1 flags—0x00
void set_MainLightShadowCascadesCountBias()PublicStatic+1 flags—0x00
void get_ShadowQualityBias()PublicStatic+1 flags—0x00
void set_ShadowQualityBias()PublicStatic+1 flags—0x00
void get_LutBias()PublicStatic+1 flags—0x00
void set_LutBias()PublicStatic+1 flags—0x00
void get_MaxShadowDistanceMultiplier()PublicStatic+1 flags—0x00
void set_MaxShadowDistanceMultiplier()PublicStatic+1 flags—0x00
void get_RenderScaleMultiplier()PublicStatic+1 flags—0x00
void set_RenderScaleMultiplier()PublicStatic+1 flags—0x00
void get_AntiAliasingQualityBias()PublicStatic+1 flags—0x00
void set_AntiAliasingQualityBias()PublicStatic+1 flags—0x00
void get_SkipDynamicBatching()PublicStatic+1 flags—0x00
void set_SkipDynamicBatching()PublicStatic+1 flags—0x00
void get_SkipFrontToBackSorting()PublicStatic+1 flags—0x00
void set_SkipFrontToBackSorting()PublicStatic+1 flags—0x00
void get_SkipTransparentObjects()PublicStatic+1 flags—0x00
void set_SkipTransparentObjects()PublicStatic+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00