| void .ctor() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void Internal_Create() | PrivateStatic | — | 0x00 |
| void get_sourceBounds() | Public+1 flags | — | 0x00 |
| void get_position() | Public+1 flags | — | 0x00 |
| void set_position() | Public+1 flags | — | 0x00 |
| void get_rotation() | Public+1 flags | — | 0x00 |
| void set_rotation() | Public+1 flags | — | 0x00 |
| void get_hasHeightMeshData() | 2 flags | — | 0x00 |
| void get_buildSettings() | 2 flags | — | 0x00 |
| void get_sourceBounds_Injected() | PrivateStatic | — | 0x00 |
| void get_position_Injected() | PrivateStatic | — | 0x00 |
| void set_position_Injected() | PrivateStatic | — | 0x00 |
| void get_rotation_Injected() | PrivateStatic | — | 0x00 |
| void set_rotation_Injected() | PrivateStatic | — | 0x00 |
| void get_hasHeightMeshData_Injected() | PrivateStatic | — | 0x00 |
| void get_buildSettings_Injected() | PrivateStatic | — | 0x00 |