Class IgnoreForUAL0015Attribute : Attribute : Object Path C++ Link Unity.Scripting.LifecycleManagement.IgnoreForUAL0015Attribute, Unity.Scripting 0x0018 (24 B) align 8 inherited 0x0010 Unity.Scripting 0x00x0018 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00100x08<Reason>k__BackingFieldstringPrivate+1 flags Functions 2 SignatureFlagsNativeParamsvoid get_Reason()Public+1 flags—0x00void .ctor()Public+1 flags—0x00 // Unity.Scripting.LifecycleManagement.IgnoreForUAL0015Attribute, Unity.Scripting // size 0x0018 (24), inherited 0x0010, align 8 class IgnoreForUAL0015Attribute : public Attribute { public: string _Reason_k__BackingField; // 0x0010(0x08) Private InitOnly void get_Reason(); [Public SpecialName] void .ctor(); [Public SpecialName] };