Zdexby TheHolyOneZ
17,715 classes
Class

CircularBuffer`1

: Object
Unity.Hierarchy.CircularBuffer`1, UnityEngine.HierarchyModule 0x0030 (48 B) align 8 inherited 0x0010 UnityEngine.HierarchyModule
0x00x0030

Members 6

OffsetSizeNameTypeFlags
—0x08m_BufferT[]Private
—0x04m_FrontintPrivate
—0x04m_BackintPrivate
—0x04m_CapacityintPrivate
—0x04m_CountintPrivate
—0x01m_LockedboolPrivate
0x00100x20unreflected bytes to end of CircularBuffer`1

Functions 31

SignatureFlagsNativeParams
void get_Capacity()Public+1 flags—0x00
void set_Capacity()Public+1 flags—0x00
void get_Count()Public+1 flags—0x00
void get_IsEmpty()Public+1 flags—0x00
void get_FrontIndex()Public+1 flags—0x00
void get_BackIndex()Public+1 flags—0x00
void get_Locked()Public+1 flags—0x00
void set_Locked()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_Item()Public+1 flags—0x00
void set_Item()Public+1 flags—0x00
void Front()Public—0x00
void Back()Public—0x00
void PushFront()Public—0x00
void PushBack()Public—0x00
void PopFront()Public—0x00
void PopFront()Private—0x00
void PopBack()Public—0x00
void PopBack()Private—0x00
void Clear()Public—0x00
void GetEnumerator()Public—0x00
void ToArray()Public—0x00
void Allocate()Private—0x00
void EnsureCapacity()Private—0x00
void GetIndex()Private—0x00
void Modulo()Private—0x00
void ThrowIfEmpty()Private—0x00
void ThrowIfIndexOutOfRange()Private—0x00
void ThrowIfLocked()Private—0x00

Used by 3

types with a member, parameter or interface of this type