Zdexby TheHolyOneZ
17,715 classes
Class

CollectionHelper

: Object
Unity.Collections.CollectionHelper, Unity.Collections 0x0010 (16 B) align 1 inherited 0x0010 Unity.Collections
0x00x0010

Members 1

OffsetSizeNameTypeFlags
—0x04CacheLineSizeintPublicStatic+1 flags

Functions 33

SignatureFlagsNativeParams
void CheckAllocator()Static+1 flags—0x00
void Log2Floor()PublicStatic—0x00
void Log2Ceil()PublicStatic—0x00
void Align()PublicStatic—0x00
void Align()PublicStatic—0x00
void Align()PublicStatic—0x00
void AlignPointer()Static+1 flags—0x00
void IsAligned()PublicStatic—0x00
void IsAligned()PublicStatic—0x00
void IsPowerOfTwo()PublicStatic—0x00
void Hash()PublicStatic—0x00
void WriteLayout()Static+1 flags—0x00
void ShouldDeallocate()Static+1 flags—0x00
void AssumePositive()Static+1 flags—0x00
void CheckIsUnmanaged()Static+1 flags—0x00
void CheckIntPositivePowerOfTwo()Static+1 flags—0x00
void CheckUlongPositivePowerOfTwo()Static+1 flags—0x00
void CheckIndexInRange()Static+1 flags—0x00
void CheckCapacityInRange()Static+1 flags—0x00
void CheckCapacityInRange()Static+1 flags—0x00
void CreateNativeArray()PublicStatic—0x00
void CreateNativeArray()PublicStatic—0x00
void CreateNativeArray()PublicStatic—0x00
void CreateNativeArray()PublicStatic—0x00
void CreateNativeArray()PublicStatic—0x00
void DisposeNativeArray()PublicStatic—0x00
void Dispose()PublicStatic—0x00
void CheckConvertArguments()PrivateStatic—0x00
void ConvertExistingDataToNativeArray()PublicStatic—0x00
void ConvertExistingNativeListToNativeArray()PublicStatic—0x00
void CreateNativeParallelMultiHashMap()PublicStatic—0x00
void CheckReflectionDataCorrect()PublicStatic—0x00
void CheckReflectionDataCorrectInternal()PrivateStatic—0x00