| void add_NetworkAddressChanged() | PublicFinal+3 flags | — | 0x00 |
| void remove_NetworkAddressChanged() | PublicFinal+3 flags | — | 0x00 |
| void add_NetworkAvailabilityChanged() | PublicFinal+3 flags | — | 0x00 |
| void remove_NetworkAvailabilityChanged() | PublicFinal+3 flags | — | 0x00 |
| void get_HasRegisteredEvents() | PublicFinal+3 flags | — | 0x00 |
| void Dispose() | PublicFinal+2 flags | — | 0x00 |
| void EnsureSocket() | Private | — | 0x00 |
| void MaybeCloseSocket() | Private | — | 0x00 |
| void GetAvailability() | Private | — | 0x00 |
| void OnAvailabilityChanged() | Private | — | 0x00 |
| void OnAddressChanged() | Private | — | 0x00 |
| void OnEventDue() | Private | — | 0x00 |
| void QueueEvent() | Private | — | 0x00 |
| void OnDataAvailable() | Private | — | 0x00 |
| void Register() | Private | — | 0x00 |
| void Register() | Private | — | 0x00 |
| void Unregister() | Private | — | 0x00 |
| void Unregister() | Private | — | 0x00 |
| void CreateNLSocket() | PrivateStatic+1 flags | — | 0x00 |
| void ReadEvents() | PrivateStatic+1 flags | — | 0x00 |
| void CloseNLSocket() | PrivateStatic+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |