0x00x0078
Members 16
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x0010 | 0x08 | padding / unreflected | ||
| 0x01 | TypeId | byte | Public | |
| 0x08 | Owner | Player | Public | |
| 0x01 | IsLocal | bool | Public | |
| 0x001A | 0x02 | padding / unreflected | ||
| 0x04 | CatchingUpToDo | uint | Public | |
| 0x04 | Id | uint | Public | |
| 0x0C | PreviousPosition | Vector3 | Public | |
| 0x0C | SpawnPos | Vector3 | Public | |
| 0x0C | Position | Vector3 | Public | |
| 0x0C | PreviousVelocity | Vector3 | Public | |
| 0x0C | Velocity | Vector3 | Public | |
| 0x04 | Damage | int | Public | |
| 0x04 | Force | float | Public | |
| 0x04 | BoatForceOverride | float | Public | |
| 0x04 | GravityForce | float | Public | |
| 0x01 | CanHurtSelf | bool | Public | |
| 0x01 | FromNpc | bool | Public | |
| 0x0072 | 0x06 | unreflected bytes to end of Projectile | ||
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor() | Public+1 flags | — | 0x00 |