Zdexby TheHolyOneZ
17,715 classes
Class

LTDescr

: Object
LTDescr, Assembly-CSharp-firstpass 0x00F0 (240 B) align 8 inherited 0x0010 Assembly-CSharp-firstpass
0x00x00F0

Members 48

OffsetSizeNameTypeFlags
0x00100x58padding / unreflected
0x01toggleboolPublic
0x01useEstimatedTimeboolPublic
0x01useFramesboolPublic
0x01useManualTimeboolPublic
0x01usesNormalDtboolPublic
0x01hasInitiliazedboolPublic
0x01hasExtraOnCompletesboolPublic
0x01hasPhysicsboolPublic
0x01onCompleteOnRepeatboolPublic
0x01onCompleteOnStartboolPublic
0x01useRecursionboolPublic
0x00730x01padding / unreflected
0x04ratioPassedfloatPublic
0x04passedfloatPublic
0x04delayfloatPublic
0x04timefloatPublic
0x04speedfloatPublic
0x04lastValfloatPublic
0x04_iduintPrivate
0x04loopCountintPublic
0x04counteruintPublic
0x04directionfloatPublic
0x04directionLastfloatPublic
0x04overshootfloatPublic
0x04periodfloatPublic
0x04scalefloatPublic
0x01destroyOnCompleteboolPublic
0x08transTransformPublic
0x00AD0x03padding / unreflected
0x0CfromInternalVector31 flags
0x0CtoInternalVector31 flags
0x0CdiffVector31 flags
0x0CdiffDiv2Vector31 flags
0x04typeTweenActionPublic
0x04easeTypeLeanTweenTypePrivate
0x04loopTypeLeanTweenTypePublic
0x01hasUpdateCallbackboolPublic
0x08easeMethodEaseTypeDelegatePublic
0x08<easeInternal>k__BackingFieldActionMethodDelegatePrivate
0x08<initInternal>k__BackingFieldActionMethodDelegatePrivate
0x08spriteRenSpriteRendererPublic
0x08rectTransformRectTransformPublic
0x08uiTextTextPublic
0x08uiImageImagePublic
0x08rawImageRawImagePublic
0x08spritesSprite[]Public
0x08_optionalLTDescrOptionalPublic
0x04valfloatPublicStatic
0x04dtfloatPublicStatic
0x0CnewVectVector3PublicStatic
0x00ED0x03unreflected bytes to end of LTDescr

Functions 311

SignatureFlagsNativeParams
void get_from()Public+1 flags—0x00
void set_from()Public+1 flags—0x00
void get_to()Public+1 flags—0x00
void set_to()Public+1 flags—0x00
void get_easeInternal()Public+1 flags—0x00
void set_easeInternal()Public+1 flags—0x00
void get_initInternal()Public+1 flags—0x00
void set_initInternal()Public+1 flags—0x00
void get_toTrans()Public+1 flags—0x00
void ToString()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void cancel()Public—0x00
void get_uniqueId()Public+1 flags—0x00
void get_id()Public+1 flags—0x00
void get_optional()Public+1 flags—0x00
void set_optional()Public+1 flags—0x00
void reset()Public—0x00
void setFollow()Public—0x00
void setMoveX()Public—0x00
void setMoveY()Public—0x00
void setMoveZ()Public—0x00
void setMoveLocalX()Public—0x00
void setMoveLocalY()Public—0x00
void setMoveLocalZ()Public—0x00
void initFromInternal()Private—0x00
void setOffset()Public—0x00
void setMoveCurved()Public—0x00
void setMoveCurvedLocal()Public—0x00
void setMoveSpline()Public—0x00
void setMoveSplineLocal()Public—0x00
void setScaleX()Public—0x00
void setScaleY()Public—0x00
void setScaleZ()Public—0x00
void setRotateX()Public—0x00
void setRotateY()Public—0x00
void setRotateZ()Public—0x00
void setRotateAround()Public—0x00
void setRotateAroundLocal()Public—0x00
void setAlpha()Public—0x00
void setTextAlpha()Public—0x00
void setAlphaVertex()Public—0x00
void setColor()Public—0x00
void setCallbackColor()Public—0x00
void setTextColor()Public—0x00
void setCanvasAlpha()Public—0x00
void setCanvasGroupAlpha()Public—0x00
void setCanvasColor()Public—0x00
void setCanvasMoveX()Public—0x00
void setCanvasMoveY()Public—0x00
void setCanvasMoveZ()Public—0x00
void initCanvasRotateAround()Private—0x00
void setCanvasRotateAround()Public—0x00
void setCanvasRotateAroundLocal()Public—0x00
void setCanvasPlaySprite()Public—0x00
void setCanvasMove()Public—0x00
void setCanvasScale()Public—0x00
void setCanvasSizeDelta()Public—0x00
void callback()Private—0x00
void setCallback()Public—0x00
void setValue3()Public—0x00
void setMove()Public—0x00
void setMoveLocal()Public—0x00
void setMoveToTransform()Public—0x00
void setRotate()Public—0x00
void setRotateLocal()Public—0x00
void setScale()Public—0x00
void setGUIMove()Public—0x00
void setGUIMoveMargin()Public—0x00
void setGUIScale()Public—0x00
void setGUIAlpha()Public—0x00
void setGUIRotate()Public—0x00
void setDelayedSound()Public—0x00
void setTarget()Public—0x00
void init()Private—0x00
void initSpeed()Private—0x00
void updateNow()Public—0x00
void updateInternal()Public—0x00
void callOnCompletes()Public—0x00
void setFromColor()Public—0x00
void alphaRecursive()PrivateStatic—0x00
void colorRecursive()PrivateStatic—0x00
void alphaRecursive()PrivateStatic—0x00
void alphaRecursiveSprite()PrivateStatic—0x00
void colorRecursiveSprite()PrivateStatic—0x00
void colorRecursive()PrivateStatic—0x00
void textAlphaChildrenRecursive()PrivateStatic—0x00
void textAlphaRecursive()PrivateStatic—0x00
void textColorRecursive()PrivateStatic—0x00
void tweenColor()PrivateStatic—0x00
void pause()Public—0x00
void resume()Public—0x00
void setAxis()Public—0x00
void setDelay()Public—0x00
void setEase()Public—0x00
void setEaseLinear()Public—0x00
void setEaseSpring()Public—0x00
void setEaseInQuad()Public—0x00
void setEaseOutQuad()Public—0x00
void setEaseInOutQuad()Public—0x00
void setEaseInCubic()Public—0x00
void setEaseOutCubic()Public—0x00
void setEaseInOutCubic()Public—0x00
void setEaseInQuart()Public—0x00
void setEaseOutQuart()Public—0x00
void setEaseInOutQuart()Public—0x00
void setEaseInQuint()Public—0x00
void setEaseOutQuint()Public—0x00
void setEaseInOutQuint()Public—0x00
void setEaseInSine()Public—0x00
void setEaseOutSine()Public—0x00
void setEaseInOutSine()Public—0x00
void setEaseInExpo()Public—0x00
void setEaseOutExpo()Public—0x00
void setEaseInOutExpo()Public—0x00
void setEaseInCirc()Public—0x00
void setEaseOutCirc()Public—0x00
void setEaseInOutCirc()Public—0x00
void setEaseInBounce()Public—0x00
void setEaseOutBounce()Public—0x00
void setEaseInOutBounce()Public—0x00
void setEaseInBack()Public—0x00
void setEaseOutBack()Public—0x00
void setEaseInOutBack()Public—0x00
void setEaseInElastic()Public—0x00
void setEaseOutElastic()Public—0x00
void setEaseInOutElastic()Public—0x00
void setEasePunch()Public—0x00
void setEaseShake()Public—0x00
void tweenOnCurve()Private—0x00
void easeInOutQuad()Private—0x00
void easeInQuad()Private—0x00
void easeOutQuad()Private—0x00
void easeLinear()Private—0x00
void easeSpring()Private—0x00
void easeInCubic()Private—0x00
void easeOutCubic()Private—0x00
void easeInOutCubic()Private—0x00
void easeInQuart()Private—0x00
void easeOutQuart()Private—0x00
void easeInOutQuart()Private—0x00
void easeInQuint()Private—0x00
void easeOutQuint()Private—0x00
void easeInOutQuint()Private—0x00
void easeInSine()Private—0x00
void easeOutSine()Private—0x00
void easeInOutSine()Private—0x00
void easeInExpo()Private—0x00
void easeOutExpo()Private—0x00
void easeInOutExpo()Private—0x00
void easeInCirc()Private—0x00
void easeOutCirc()Private—0x00
void easeInOutCirc()Private—0x00
void easeInBounce()Private—0x00
void easeOutBounce()Private—0x00
void easeInOutBounce()Private—0x00
void easeInBack()Private—0x00
void easeOutBack()Private—0x00
void easeInOutBack()Private—0x00
void easeInElastic()Private—0x00
void easeOutElastic()Private—0x00
void easeInOutElastic()Private—0x00
void setOvershoot()Public—0x00
void setPeriod()Public—0x00
void setScale()Public—0x00
void setEase()Public—0x00
void setTo()Public—0x00
void setTo()Public—0x00
void setFrom()Public—0x00
void setFrom()Public—0x00
void setDiff()Public—0x00
void setHasInitialized()Public—0x00
void setId()Public—0x00
void setPassed()Public—0x00
void setTime()Public—0x00
void setSpeed()Public—0x00
void setRepeat()Public—0x00
void setLoopType()Public—0x00
void setUseEstimatedTime()Public—0x00
void setIgnoreTimeScale()Public—0x00
void setUseFrames()Public—0x00
void setUseManualTime()Public—0x00
void setLoopCount()Public—0x00
void setLoopOnce()Public—0x00
void setLoopClamp()Public—0x00
void setLoopClamp()Public—0x00
void setLoopPingPong()Public—0x00
void setLoopPingPong()Public—0x00
void setOnComplete()Public—0x00
void setOnComplete()Public—0x00
void setOnComplete()Public—0x00
void setOnCompleteParam()Public—0x00
void setOnUpdate()Public—0x00
void setOnUpdateRatio()Public—0x00
void setOnUpdateObject()Public—0x00
void setOnUpdateVector2()Public—0x00
void setOnUpdateVector3()Public—0x00
void setOnUpdateColor()Public—0x00
void setOnUpdateColor()Public—0x00
void setOnUpdate()Public—0x00
void setOnUpdate()Public—0x00
void setOnUpdate()Public—0x00
void setOnUpdate()Public—0x00
void setOnUpdate()Public—0x00
void setOnUpdate()Public—0x00
void setOnUpdateParam()Public—0x00
void setOrientToPath()Public—0x00
void setOrientToPath2d()Public—0x00
void setRect()Public—0x00
void setRect()Public—0x00
void setPath()Public—0x00
void setPoint()Public—0x00
void setDestroyOnComplete()Public—0x00
void setAudio()Public—0x00
void setOnCompleteOnRepeat()Public—0x00
void setOnCompleteOnStart()Public—0x00
void setRect()Public—0x00
void setSprites()Public—0x00
void setFrameRate()Public—0x00
void setOnStart()Public—0x00
void setDirection()Public—0x00
void setRecursive()Public—0x00
void <setMoveX>b__73_0()Private—0x00
void <setMoveX>b__73_1()Private—0x00
void <setMoveY>b__74_0()Private—0x00
void <setMoveY>b__74_1()Private—0x00
void <setMoveZ>b__75_0()Private—0x00
void <setMoveZ>b__75_1()Private—0x00
void <setMoveLocalX>b__76_0()Private—0x00
void <setMoveLocalX>b__76_1()Private—0x00
void <setMoveLocalY>b__77_0()Private—0x00
void <setMoveLocalY>b__77_1()Private—0x00
void <setMoveLocalZ>b__78_0()Private—0x00
void <setMoveLocalZ>b__78_1()Private—0x00
void <setMoveCurved>b__81_0()Private—0x00
void <setMoveCurvedLocal>b__82_0()Private—0x00
void <setMoveSpline>b__83_0()Private—0x00
void <setMoveSplineLocal>b__84_0()Private—0x00
void <setScaleX>b__85_0()Private—0x00
void <setScaleX>b__85_1()Private—0x00
void <setScaleY>b__86_0()Private—0x00
void <setScaleY>b__86_1()Private—0x00
void <setScaleZ>b__87_0()Private—0x00
void <setScaleZ>b__87_1()Private—0x00
void <setRotateX>b__88_0()Private—0x00
void <setRotateX>b__88_1()Private—0x00
void <setRotateY>b__89_0()Private—0x00
void <setRotateY>b__89_1()Private—0x00
void <setRotateZ>b__90_0()Private—0x00
void <setRotateZ>b__90_1()Private—0x00
void <setRotateAround>b__91_0()Private—0x00
void <setRotateAround>b__91_1()Private—0x00
void <setRotateAroundLocal>b__92_0()Private—0x00
void <setRotateAroundLocal>b__92_1()Private—0x00
void <setAlpha>b__93_0()Private—0x00
void <setAlpha>b__93_2()Private—0x00
void <setAlpha>b__93_1()Private—0x00
void <setTextAlpha>b__94_0()Private—0x00
void <setTextAlpha>b__94_1()Private—0x00
void <setAlphaVertex>b__95_0()Private—0x00
void <setAlphaVertex>b__95_1()Private—0x00
void <setColor>b__96_0()Private—0x00
void <setColor>b__96_1()Private—0x00
void <setCallbackColor>b__97_0()Private—0x00
void <setCallbackColor>b__97_1()Private—0x00
void <setTextColor>b__98_0()Private—0x00
void <setTextColor>b__98_1()Private—0x00
void <setCanvasAlpha>b__99_0()Private—0x00
void <setCanvasAlpha>b__99_1()Private—0x00
void <setCanvasGroupAlpha>b__100_0()Private—0x00
void <setCanvasGroupAlpha>b__100_1()Private—0x00
void <setCanvasColor>b__101_0()Private—0x00
void <setCanvasColor>b__101_1()Private—0x00
void <setCanvasMoveX>b__102_0()Private—0x00
void <setCanvasMoveX>b__102_1()Private—0x00
void <setCanvasMoveY>b__103_0()Private—0x00
void <setCanvasMoveY>b__103_1()Private—0x00
void <setCanvasMoveZ>b__104_0()Private—0x00
void <setCanvasMoveZ>b__104_1()Private—0x00
void <setCanvasRotateAround>b__106_0()Private—0x00
void <setCanvasRotateAroundLocal>b__107_0()Private—0x00
void <setCanvasPlaySprite>b__108_0()Private—0x00
void <setCanvasPlaySprite>b__108_1()Private—0x00
void <setCanvasMove>b__109_0()Private—0x00
void <setCanvasMove>b__109_1()Private—0x00
void <setCanvasScale>b__110_0()Private—0x00
void <setCanvasScale>b__110_1()Private—0x00
void <setCanvasSizeDelta>b__111_0()Private—0x00
void <setCanvasSizeDelta>b__111_1()Private—0x00
void <setMove>b__115_0()Private—0x00
void <setMove>b__115_1()Private—0x00
void <setMoveLocal>b__116_0()Private—0x00
void <setMoveLocal>b__116_1()Private—0x00
void <setMoveToTransform>b__117_0()Private—0x00
void <setMoveToTransform>b__117_1()Private—0x00
void <setRotate>b__118_0()Private—0x00
void <setRotate>b__118_1()Private—0x00
void <setRotateLocal>b__119_0()Private—0x00
void <setRotateLocal>b__119_1()Private—0x00
void <setScale>b__120_0()Private—0x00
void <setScale>b__120_1()Private—0x00
void <setGUIMove>b__121_0()Private—0x00
void <setGUIMove>b__121_1()Private—0x00
void <setGUIMoveMargin>b__122_0()Private—0x00
void <setGUIMoveMargin>b__122_1()Private—0x00
void <setGUIScale>b__123_0()Private—0x00
void <setGUIScale>b__123_1()Private—0x00
void <setGUIAlpha>b__124_0()Private—0x00
void <setGUIAlpha>b__124_1()Private—0x00
void <setGUIRotate>b__125_0()Private—0x00
void <setGUIRotate>b__125_1()Private—0x00
void <setDelayedSound>b__126_0()Private—0x00

Used by 6

types with a member, parameter or interface of this type