| void FindOrCreate() | PublicStatic | — | 0x00 |
| void SetYEuler() | PublicStatic | — | 0x00 |
| void SetXEuler() | PublicStatic | — | 0x00 |
| void SetZEuler() | PublicStatic | — | 0x00 |
| void PInverseTransformPointF3() | PublicStatic | — | 0x00 |
| void PGetChildGameObjects() | PublicStatic | — | 0x00 |
| void PGetComponentsInFistBorn() | PublicStatic | — | 0x00 |
| void PScaleAroundRelative() | PublicStatic | — | 0x00 |
| void PScaleAround() | PublicStatic | — | 0x00 |
| void LookWithUp() | PublicStatic | — | 0x00 |
| void ScaleToSizeInLocalOf() | PublicStatic | — | 0x00 |
| void SetPosInLocalOf() | PublicStatic | — | 0x00 |
| void KillAllChildren() | PublicStatic | — | 0x00 |
| void KillAllChildren() | PublicStatic | — | 0x00 |
| void SetXPos() | PublicStatic | — | 0x00 |
| void SetYPos() | PublicStatic | — | 0x00 |
| void SetZPos() | PublicStatic | — | 0x00 |
| void SetXPosLocal() | PublicStatic | — | 0x00 |
| void SetYPosLocal() | PublicStatic | — | 0x00 |
| void SetZPosLocal() | PublicStatic | — | 0x00 |
| void Find() | PublicStatic | — | 0x00 |
| void TargetUp() | PublicStatic | — | 0x00 |
| void ToIVec() | PublicStatic | — | 0x00 |
| void FindClosest() | PublicStatic | — | 0x00 |
| void GetAllFirstBorns() | PublicStatic | — | 0x00 |
| void GetAllFirstBornGos() | PublicStatic | — | 0x00 |
| void GetAllChildren() | PublicStatic | — | 0x00 |
| void GetAllChildrenGo() | PublicStatic | — | 0x00 |
| void SetLocalScaleY() | PublicStatic | — | 0x00 |
| void AdoptChildrenOf() | PublicStatic | — | 0x00 |
| void ForEachChild() | PublicStatic | — | 0x00 |
| void GetLastChild() | PublicStatic | — | 0x00 |