Class
GameUI
Members 7
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | — | overlayUI | <in the binary> | |
| — | — | m_gameUISystems | <in the binary> | |
| — | — | m_nonCustomGameUISystems | <in the binary> | |
| — | — | OpenSystems | <in the binary> | |
| — | — | m_shouldShowCursor | <in the binary> | |
| — | — | m_canvasGroup | <in the binary> | |
| — | — | m_show | <in the binary> |
Functions 17
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Awake() | — | 0x00 | |
| void RegisterSystem() | — | 0x00 | |
| void UnregisterSystem() | — | 0x00 | |
| void RunUICode() | — | 0x00 | |
| void NeedsCursor() | — | 0x00 | |
| void SetFadeVisibility() | — | 0x00 | |
| void ShowUI() | — | 0x00 | |
| void ShowUI() | — | 0x00 | |
| void ShowUI() | — | 0x00 | |
| void Hide() | — | 0x00 | |
| void Hide() | — | 0x00 | |
| void RecalculateShouldShowCursor() | — | 0x00 | |
| void Update() | — | 0x00 | |
| void ShouldAttemptOpenMenu() | — | 0x00 | |
| void EscapeMenuOpen() | — | 0x00 | |
| void GetUISystems() | — | 0x00 | |
| void .ctor() | — | 0x00 |