Class <>c__DisplayClass4_0 : Object Path C++ Link UnityWebSocketSharp.Server.WebSocketServiceHost`1.<>c__DisplayClass4_0, unity-websocket-sharp 0x0018 (24 B) align 8 inherited 0x0010 unity-websocket-sharp 0x00x0018 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00100x08initializerAction`1Public Functions 2 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00void <createSessionCreator>b__1()1 flags—0x00 // UnityWebSocketSharp.Server.WebSocketServiceHost`1.<>c__DisplayClass4_0, unity-websocket-sharp // size 0x0018 (24), inherited 0x0010, align 8 class <>c__DisplayClass4_0 : public Object { public: Action`1 initializer; // 0x0010(0x08) Public void .ctor(); [Public SpecialName] void <createSessionCreator>b__1(); [Assembly] };