| void ParameterUnityObject() | PublicStatic | — | 0x00 |
| void ParameterUnityObjectByRef() | PublicStatic | — | 0x00 |
| void ParameterUnityObjectPPtr() | PublicStatic | — | 0x00 |
| void ParameterStructUnityObject() | PublicStatic | — | 0x00 |
| void ParameterStructUnityObjectPPtr() | PublicStatic | — | 0x00 |
| void ParameterStructUnityObjectDynamicArray() | PublicStatic | — | 0x00 |
| void ParameterUnityObjectDynamicArray() | PublicStatic | — | 0x00 |
| void ParameterUnityObjectPPtrDynamicArray() | PublicStatic | — | 0x00 |
| void ReturnUnityObject() | PublicStatic | — | 0x00 |
| void ReturnInUnityObject() | PublicStatic | — | 0x00 |
| void ReturnUnityObjectFakeNull() | PublicStatic | — | 0x00 |
| void ReturnUnassignedErrorObject() | PublicStatic | — | 0x00 |
| void ReturnUnityObjectPPtr() | PublicStatic | — | 0x00 |
| void ReturnUnityObjectDynamicArray() | PublicStatic | — | 0x00 |
| void ReturnUnityObjectPPtrDynamicArray() | PublicStatic | — | 0x00 |
| void ReturnStructUnityObject() | PublicStatic | — | 0x00 |
| void ReturnStructUnityObjectPPtr() | PublicStatic | — | 0x00 |
| void ReturnStructUnityObjectDynamicArray() | PublicStatic | — | 0x00 |
| void ReturnStructUnityObjectPPtrDynamicArray() | PublicStatic | — | 0x00 |
| void ReturnStructUnityObjectDynamicArrayDynamicArray() | PublicStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void ParameterUnityObject_Injected() | PrivateStatic | — | 0x00 |
| void ParameterUnityObjectByRef_Injected() | PrivateStatic | — | 0x00 |
| void ParameterUnityObjectPPtr_Injected() | PrivateStatic | — | 0x00 |
| void ParameterStructUnityObject_Injected() | PrivateStatic | — | 0x00 |
| void ParameterStructUnityObjectPPtr_Injected() | PrivateStatic | — | 0x00 |
| void ParameterStructUnityObjectDynamicArray_Injected() | PrivateStatic | — | 0x00 |
| void ReturnUnityObject_Injected() | PrivateStatic | — | 0x00 |
| void ReturnInUnityObject_Injected() | PrivateStatic | — | 0x00 |
| void ReturnUnityObjectFakeNull_Injected() | PrivateStatic | — | 0x00 |
| void ReturnUnassignedErrorObject_Injected() | PrivateStatic | — | 0x00 |
| void ReturnUnityObjectPPtr_Injected() | PrivateStatic | — | 0x00 |
| void ReturnStructUnityObject_Injected() | PrivateStatic | — | 0x00 |
| void ReturnStructUnityObjectPPtr_Injected() | PrivateStatic | — | 0x00 |