Class FocusRingRecord : Object Path C++ Link UnityEngine.UIElements.VisualElementFocusRing.FocusRingRecord, UnityEngine.UIElementsModule 0x0028 (40 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule 0x00x0028 Members 4 Show inherited members OffsetSizeNameTypeFlags0x00100x10padding / unreflected0x00200x04m_AutoIndexintPublic0x00100x08m_FocusableFocusablePublic0x00240x01m_IsSlotboolPublic0x00180x08m_ScopeNavigationOrderList`1Public0x00250x03unreflected bytes to end of FocusRingRecord Functions 1 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00 // UnityEngine.UIElements.VisualElementFocusRing.FocusRingRecord, UnityEngine.UIElementsModule // size 0x0028 (40), inherited 0x0010, align 8 class FocusRingRecord : public Object { public: uint8 pad_0[0x10]; // 0x0010(0x10) int m_AutoIndex; // 0x0020(0x04) Public Focusable m_Focusable; // 0x0010(0x08) Public bool m_IsSlot; // 0x0024(0x01) Public List`1 m_ScopeNavigationOrder; // 0x0018(0x08) Public uint8 pad_1[0x03]; // 0x0025(0x03) void .ctor(); [Public SpecialName] };