Zdexby TheHolyOneZ
127,469 classes
Class

PointerEvent

UnityEngine.UIElements.PanelEventHandler.PointerEvent, UnityEngine.UI UnityEngine.UI
implements IPointerEvent

Members 20

OffsetSizeNameTypeFlags
——<pointerId>k__BackingField<in the binary>
——<pointerType>k__BackingField<in the binary>
——<isPrimary>k__BackingField<in the binary>
——<button>k__BackingField<in the binary>
——<pressedButtons>k__BackingField<in the binary>
——<position>k__BackingField<in the binary>
——<localPosition>k__BackingField<in the binary>
——<deltaPosition>k__BackingField<in the binary>
——<deltaTime>k__BackingField<in the binary>
——<clickCount>k__BackingField<in the binary>
——<pressure>k__BackingField<in the binary>
——<tangentialPressure>k__BackingField<in the binary>
——<altitudeAngle>k__BackingField<in the binary>
——<azimuthAngle>k__BackingField<in the binary>
——<twist>k__BackingField<in the binary>
——<tilt>k__BackingField<in the binary>
——<penStatus>k__BackingField<in the binary>
——<radius>k__BackingField<in the binary>
——<radiusVariance>k__BackingField<in the binary>
——<modifiers>k__BackingField<in the binary>

Functions 49

SignatureFlagsNativeParams
void get_pointerId()—0x00
void set_pointerId()—0x00
void get_pointerType()—0x00
void set_pointerType()—0x00
void get_isPrimary()—0x00
void set_isPrimary()—0x00
void get_button()—0x00
void set_button()—0x00
void get_pressedButtons()—0x00
void set_pressedButtons()—0x00
void get_position()—0x00
void set_position()—0x00
void get_localPosition()—0x00
void set_localPosition()—0x00
void get_deltaPosition()—0x00
void set_deltaPosition()—0x00
void get_deltaTime()—0x00
void set_deltaTime()—0x00
void get_clickCount()—0x00
void set_clickCount()—0x00
void get_pressure()—0x00
void set_pressure()—0x00
void get_tangentialPressure()—0x00
void set_tangentialPressure()—0x00
void get_altitudeAngle()—0x00
void set_altitudeAngle()—0x00
void get_azimuthAngle()—0x00
void set_azimuthAngle()—0x00
void get_twist()—0x00
void set_twist()—0x00
void get_tilt()—0x00
void set_tilt()—0x00
void get_penStatus()—0x00
void set_penStatus()—0x00
void get_radius()—0x00
void set_radius()—0x00
void get_radiusVariance()—0x00
void set_radiusVariance()—0x00
void get_modifiers()—0x00
void set_modifiers()—0x00
void get_shiftKey()—0x00
void get_ctrlKey()—0x00
void get_commandKey()—0x00
void get_altKey()—0x00
void get_actionKey()—0x00
void Read()—0x00
void SetPosition()—0x00
void .ctor()—0x00
void <Read>g__InRange|90_0()—0x00