| void UnityEngine.UIElements.IStyle.get_alignContent() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_alignContent() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_alignItems() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_alignItems() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_alignSelf() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_alignSelf() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_backgroundColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_backgroundColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_backgroundImage() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_backgroundImage() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_backgroundPositionX() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_backgroundPositionX() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_backgroundPositionY() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_backgroundPositionY() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_backgroundRepeat() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_backgroundRepeat() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderBottomColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderBottomColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderBottomLeftRadius() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderBottomLeftRadius() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderBottomRightRadius() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderBottomRightRadius() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderBottomWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderBottomWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderLeftColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderLeftColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderLeftWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderLeftWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderRightColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderRightColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderRightWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderRightWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderTopColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderTopColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderTopLeftRadius() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderTopLeftRadius() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderTopRightRadius() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderTopRightRadius() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_borderTopWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_borderTopWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_bottom() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_bottom() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_color() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_color() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_display() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_display() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_flexBasis() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_flexBasis() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_flexDirection() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_flexDirection() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_flexGrow() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_flexGrow() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_flexShrink() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_flexShrink() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_flexWrap() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_flexWrap() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_fontSize() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_fontSize() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_height() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_height() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_justifyContent() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_justifyContent() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_left() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_left() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_letterSpacing() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_letterSpacing() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_marginBottom() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_marginBottom() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_marginLeft() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_marginLeft() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_marginRight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_marginRight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_marginTop() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_marginTop() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_maxHeight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_maxHeight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_maxWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_maxWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_minHeight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_minHeight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_minWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_minWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_opacity() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_opacity() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_overflow() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_overflow() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_paddingBottom() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_paddingBottom() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_paddingLeft() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_paddingLeft() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_paddingRight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_paddingRight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_paddingTop() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_paddingTop() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_position() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_position() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_right() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_right() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_textOverflow() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_textOverflow() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_top() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_top() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_transitionDelay() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_transitionDelay() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_transitionDuration() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_transitionDuration() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_transitionProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_transitionProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_transitionTimingFunction() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_transitionTimingFunction() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityBackgroundImageTintColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityBackgroundImageTintColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityEditorTextRenderingMode() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityEditorTextRenderingMode() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityFont() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityFont() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityFontDefinition() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityFontDefinition() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityFontStyleAndWeight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityFontStyleAndWeight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityOverflowClipBox() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityOverflowClipBox() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityParagraphSpacing() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityParagraphSpacing() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unitySliceBottom() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unitySliceBottom() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unitySliceLeft() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unitySliceLeft() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unitySliceRight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unitySliceRight() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unitySliceScale() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unitySliceScale() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unitySliceTop() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unitySliceTop() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unitySliceType() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unitySliceType() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityTextAlign() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityTextAlign() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityTextGenerator() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityTextGenerator() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityTextOutlineColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityTextOutlineColor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityTextOutlineWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityTextOutlineWidth() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityTextOverflowPosition() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityTextOverflowPosition() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_visibility() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_visibility() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_whiteSpace() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_whiteSpace() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_width() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_width() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_wordSpacing() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_wordSpacing() | PrivateFinal+3 flags | — | 0x00 |
| void get_ve() | Private+1 flags | — | 0x00 |
| void set_ve() | Private+1 flags | — | 0x00 |
| void get_inlineRule() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void Finalize() | 2 flags | — | 0x00 |
| void SetInlineRule() | Public | — | 0x00 |
| void IsValueSet() | Public | — | 0x00 |
| void ApplyInlineStyles() | Public | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_cursor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_cursor() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_textShadow() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_textShadow() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_backgroundSize() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_backgroundSize() | PrivateFinal+3 flags | — | 0x00 |
| void GetStyleList() | Private | — | 0x00 |
| void SetStyleValueManaged() | Private | — | 0x00 |
| void TryGetStyleValueManaged() | Private | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_transformOrigin() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_transformOrigin() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_translate() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_translate() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_rotate() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_rotate() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_scale() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_scale() | PrivateFinal+3 flags | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetStyleValue() | Private | — | 0x00 |
| void SetInlineCursor() | Private | — | 0x00 |
| void ApplyStyleCursor() | Private | — | 0x00 |
| void SetInlineTextShadow() | Private | — | 0x00 |
| void ApplyStyleTextShadow() | Private | — | 0x00 |
| void SetInlineTransformOrigin() | Private | — | 0x00 |
| void ApplyStyleTransformOrigin() | Private | — | 0x00 |
| void SetInlineTranslate() | Private | — | 0x00 |
| void ApplyStyleTranslate() | Private | — | 0x00 |
| void SetInlineScale() | Private | — | 0x00 |
| void ApplyStyleScale() | Private | — | 0x00 |
| void SetInlineRotate() | Private | — | 0x00 |
| void ApplyStyleRotate() | Private | — | 0x00 |
| void SetInlineBackgroundSize() | Private | — | 0x00 |
| void ApplyStyleBackgroundSize() | Private | — | 0x00 |
| void ApplyStyleValue() | Private | — | 0x00 |
| void ApplyStyleValue() | Private | — | 0x00 |
| void RemoveInlineStyle() | Private | — | 0x00 |
| void ApplyFromComputedStyle() | Private | — | 0x00 |
| void TryGetInlineCursor() | Public | — | 0x00 |
| void TryGetInlineTextShadow() | Public | — | 0x00 |
| void TryGetInlineTransformOrigin() | Public | — | 0x00 |
| void TryGetInlineTranslate() | Public | — | 0x00 |
| void TryGetInlineRotate() | Public | — | 0x00 |
| void TryGetInlineScale() | Public | — | 0x00 |
| void TryGetInlineBackgroundSize() | Public | — | 0x00 |
| void UnityEngine.UIElements.IStyle.get_unityBackgroundScaleMode() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.UIElements.IStyle.set_unityBackgroundScaleMode() | PrivateFinal+3 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |