Zdexby TheHolyOneZ
127,469 classes
Class

VertexHelper

UnityEngine.UI.VertexHelper, UnityEngine.UI UnityEngine.UI
implements IIDisposable, netstandard

Members 12

OffsetSizeNameTypeFlags
——m_Positions<in the binary>
——m_Colors<in the binary>
——m_Uv0S<in the binary>
——m_Uv1S<in the binary>
——m_Uv2S<in the binary>
——m_Uv3S<in the binary>
——m_Normals<in the binary>
——m_Tangents<in the binary>
——m_Indices<in the binary>
——s_DefaultTangent<in the binary>
——s_DefaultNormal<in the binary>
——m_ListsInitalized<in the binary>

Functions 20

SignatureFlagsNativeParams
void .ctor()—0x00
void .ctor()—0x00
void InitializeListIfRequired()—0x00
void Dispose()—0x00
void Clear()—0x00
void get_currentVertCount()—0x00
void get_currentIndexCount()—0x00
void PopulateUIVertex()—0x00
void SetUIVertex()—0x00
void FillMesh()—0x00
void AddVert()—0x00
void AddVert()—0x00
void AddVert()—0x00
void AddVert()—0x00
void AddTriangle()—0x00
void AddUIVertexQuad()—0x00
void AddUIVertexStream()—0x00
void AddUIVertexTriangleStream()—0x00
void GetUIVertexStream()—0x00
void .cctor()—0x00