Zdexby TheHolyOneZ
127,469 classes
Class

TimelinePlayable

UnityEngine.Timeline.TimelinePlayable, Unity.Timeline Unity.Timeline

Members 16

OffsetSizeNameTypeFlags
——k_CreateTimelineGraphMarker<in the binary>
——k_CreateTimelineTrackMarker<in the binary>
——k_CreateTimelineTrackOutputsMarker<in the binary>
——m_findActiveClipsMarker<in the binary>
——m_SetClipsLocalTimeMarker<in the binary>
——m_IntervalTree<in the binary>
——m_ActiveClips<in the binary>
——m_CurrentListOfActiveClips<in the binary>
——m_ActiveBit<in the binary>
——m_PlayableCache<in the binary>
——muteAudioScrubbing<in the binary>
——m_EvaluateCallbacks<in the binary>
——m_AlwaysEvaluateCallbacks<in the binary>
——m_ForceEvaluateNextEvaluate<in the binary>
——m_InvokedThisFrame<in the binary>
——m_ActiveTracksToEvaluateCache<in the binary>

Functions 16

SignatureFlagsNativeParams
void Create()—0x00
void Compile()—0x00
void CompileTrackList()—0x00
void CreateTrackOutput()—0x00
void CreateTrackPlayable()—0x00
void PrepareFrame()—0x00
void Evaluate()—0x00
void CacheTrack()—0x00
void ForAOTCompilationOnly()—0x00
void AddPlayableOutputCallbacks()—0x00
void AddOutputWeightProcessor()—0x00
void AddEvaluateCallback()—0x00
void InvokeOutputCallbacks()—0x00
void TryGetCallbackList()—0x00
void .ctor()—0x00
void .cctor()—0x00