Zdexby TheHolyOneZ
127,469 classes
Class

ParticleControlPlayable

UnityEngine.Timeline.ParticleControlPlayable, Unity.Timeline Unity.Timeline

Members 5

OffsetSizeNameTypeFlags
——kUnsetTime<a const>
——m_LastPlayableTime<in the binary>
——m_LastParticleTime<in the binary>
——m_RandomSeed<in the binary>
——<particleSystem>k__BackingField<in the binary>

Functions 10

SignatureFlagsNativeParams
void Create()—0x00
void get_particleSystem()—0x00
void set_particleSystem()—0x00
void Initialize()—0x00
void SetRandomSeed()—0x00
void PrepareFrame()—0x00
void OnBehaviourPlay()—0x00
void OnBehaviourPause()—0x00
void Simulate()—0x00
void .ctor()—0x00