Zdexby TheHolyOneZ
127,469 classes
Class

AnimationTrack

UnityEngine.Timeline.AnimationTrack, Unity.Timeline Unity.Timeline
implements ILayerable

Members 21

OffsetSizeNameTypeFlags
——k_DefaultInfiniteClipName<a const>
——k_DefaultRecordableClipName<a const>
——m_InfiniteClipPreExtrapolation<in the binary>
——m_InfiniteClipPostExtrapolation<in the binary>
——m_InfiniteClipOffsetPosition<in the binary>
——m_InfiniteClipOffsetEulerAngles<in the binary>
——m_InfiniteClipTimeOffset<in the binary>
——m_InfiniteClipRemoveOffset<in the binary>
——m_InfiniteClipApplyFootIK<in the binary>
——mInfiniteClipLoop<in the binary>
——m_MatchTargetFields<in the binary>
——m_Position<in the binary>
——m_EulerAngles<in the binary>
——m_AvatarMask<in the binary>
——m_ApplyAvatarMask<in the binary>
——m_TrackOffset<in the binary>
——m_InfiniteClip<in the binary>
——s_CachedQueue<in the binary>
——m_OpenClipOffsetRotation<in the binary>
——m_Rotation<in the binary>
——m_ApplyOffsets<in the binary>

Functions 82

SignatureFlagsNativeParams
void get_position()—0x00
void set_position()—0x00
void get_rotation()—0x00
void set_rotation()—0x00
void get_eulerAngles()—0x00
void set_eulerAngles()—0x00
void get_applyOffsets()—0x00
void set_applyOffsets()—0x00
void get_trackOffset()—0x00
void set_trackOffset()—0x00
void get_matchTargetFields()—0x00
void set_matchTargetFields()—0x00
void get_infiniteClip()—0x00
void set_infiniteClip()—0x00
void get_infiniteClipRemoveOffset()—0x00
void set_infiniteClipRemoveOffset()—0x00
void get_avatarMask()—0x00
void set_avatarMask()—0x00
void get_applyAvatarMask()—0x00
void set_applyAvatarMask()—0x00
void CanCompileClips()—0x00
void get_outputs()—0x00
void get_inClipMode()—0x00
void get_infiniteClipOffsetPosition()—0x00
void set_infiniteClipOffsetPosition()—0x00
void get_infiniteClipOffsetRotation()—0x00
void set_infiniteClipOffsetRotation()—0x00
void get_infiniteClipOffsetEulerAngles()—0x00
void set_infiniteClipOffsetEulerAngles()—0x00
void get_infiniteClipApplyFootIK()—0x00
void set_infiniteClipApplyFootIK()—0x00
void get_infiniteClipTimeOffset()—0x00
void set_infiniteClipTimeOffset()—0x00
void get_infiniteClipPreExtrapolation()—0x00
void set_infiniteClipPreExtrapolation()—0x00
void get_infiniteClipPostExtrapolation()—0x00
void set_infiniteClipPostExtrapolation()—0x00
void get_infiniteClipLoop()—0x00
void set_infiniteClipLoop()—0x00
void ResetOffsets()—0x00
void CreateClip()—0x00
void CreateInfiniteClip()—0x00
void CreateRecordableClip()—0x00
void OnCreateClip()—0x00
void CalculateItemsHash()—0x00
void UpdateClipOffsets()—0x00
void CompileTrackPlayable()—0x00
void UnityEngine.Timeline.ILayerable.CreateLayerMixer()—0x00
void CreateMixerPlayableGraph()—0x00
void GetDefaultBlendCount()—0x00
void AttachDefaultBlend()—0x00
void AttachOffsetPlayable()—0x00
void RequiresMotionXPlayable()—0x00
void UsesAbsoluteMotion()—0x00
void HasController()—0x00
void GetBinding()—0x00
void CreateGroupMixer()—0x00
void CreateInfiniteTrackPlayable()—0x00
void ApplyTrackOffset()—0x00
void GetEvaluationTime()—0x00
void GetSequenceTime()—0x00
void AssignAnimationClip()—0x00
void GatherProperties()—0x00
void GetAnimationClips()—0x00
void GetOffsetMode()—0x00
void IsRootTransformDisabledByMask()—0x00
void GetGenericRootNode()—0x00
void AnimatesRootTransform()—0x00
void FindInHierarchyBreadthFirst()—0x00
void get_openClipOffsetPosition()—0x00
void set_openClipOffsetPosition()—0x00
void get_openClipOffsetRotation()—0x00
void set_openClipOffsetRotation()—0x00
void get_openClipOffsetEulerAngles()—0x00
void set_openClipOffsetEulerAngles()—0x00
void get_openClipPreExtrapolation()—0x00
void set_openClipPreExtrapolation()—0x00
void get_openClipPostExtrapolation()—0x00
void set_openClipPostExtrapolation()—0x00
void OnUpgradeFromVersion()—0x00
void .ctor()—0x00
void .cctor()—0x00