| void get_splineContainer() | | — | 0x00 |
| void get_Container() | | — | 0x00 |
| void set_Container() | | — | 0x00 |
| void get_playOnAwake() | | — | 0x00 |
| void get_PlayOnAwake() | | — | 0x00 |
| void set_PlayOnAwake() | | — | 0x00 |
| void get_loopMode() | | — | 0x00 |
| void get_Loop() | | — | 0x00 |
| void set_Loop() | | — | 0x00 |
| void get_method() | | — | 0x00 |
| void get_AnimationMethod() | | — | 0x00 |
| void set_AnimationMethod() | | — | 0x00 |
| void get_duration() | | — | 0x00 |
| void get_Duration() | | — | 0x00 |
| void set_Duration() | | — | 0x00 |
| void get_maxSpeed() | | — | 0x00 |
| void get_MaxSpeed() | | — | 0x00 |
| void set_MaxSpeed() | | — | 0x00 |
| void get_easingMode() | | — | 0x00 |
| void get_Easing() | | — | 0x00 |
| void set_Easing() | | — | 0x00 |
| void get_alignmentMode() | | — | 0x00 |
| void get_Alignment() | | — | 0x00 |
| void set_Alignment() | | — | 0x00 |
| void get_objectForwardAxis() | | — | 0x00 |
| void get_ObjectForwardAxis() | | — | 0x00 |
| void set_ObjectForwardAxis() | | — | 0x00 |
| void get_objectUpAxis() | | — | 0x00 |
| void get_ObjectUpAxis() | | — | 0x00 |
| void set_ObjectUpAxis() | | — | 0x00 |
| void get_normalizedTime() | | — | 0x00 |
| void get_NormalizedTime() | | — | 0x00 |
| void set_NormalizedTime() | | — | 0x00 |
| void get_elapsedTime() | | — | 0x00 |
| void get_ElapsedTime() | | — | 0x00 |
| void set_ElapsedTime() | | — | 0x00 |
| void get_StartOffset() | | — | 0x00 |
| void set_StartOffset() | | — | 0x00 |
| void get_StartOffsetT() | | — | 0x00 |
| void get_isPlaying() | | — | 0x00 |
| void get_IsPlaying() | | — | 0x00 |
| void add_onUpdated() | | — | 0x00 |
| void remove_onUpdated() | | — | 0x00 |
| void add_Updated() | | — | 0x00 |
| void remove_Updated() | | — | 0x00 |
| void add_Completed() | | — | 0x00 |
| void remove_Completed() | | — | 0x00 |
| void Awake() | | — | 0x00 |
| void OnEnable() | | — | 0x00 |
| void OnDisable() | | — | 0x00 |
| void OnValidate() | | — | 0x00 |
| void RecalculateAnimationParameters() | | — | 0x00 |
| void IsNullOrEmptyContainer() | | — | 0x00 |
| void Play() | | — | 0x00 |
| void Pause() | | — | 0x00 |
| void Restart() | | — | 0x00 |
| void Update() | | — | 0x00 |
| void CalculateNormalizedTime() | | — | 0x00 |
| void UpdateEndReached() | | — | 0x00 |
| void UpdateStartOffsetT() | | — | 0x00 |
| void UpdateTransform() | | — | 0x00 |
| void EvaluatePositionAndRotation() | | — | 0x00 |
| void CalculateDuration() | | — | 0x00 |
| void CalculateMaxSpeed() | | — | 0x00 |
| void RebuildSplinePath() | | — | 0x00 |
| void SetObjectAlignAxis() | | — | 0x00 |
| void OnSplineChange() | | — | 0x00 |
| void GetLoopInterpolation() | | — | 0x00 |
| void EaseInQuadratic() | | — | 0x00 |
| void EaseOutQuadratic() | | — | 0x00 |
| void EaseInOutQuadratic() | | — | 0x00 |
| void .ctor() | | — | 0x00 |
| void .cctor() | | — | 0x00 |