| void get_linearVelocity() | Public+1 flags | — | 0x00 |
| void set_linearVelocity() | Public+1 flags | — | 0x00 |
| void get_angularVelocity() | Public+1 flags | — | 0x00 |
| void set_angularVelocity() | Public+1 flags | — | 0x00 |
| void get_linearDamping() | Public+1 flags | — | 0x00 |
| void set_linearDamping() | Public+1 flags | — | 0x00 |
| void get_angularDamping() | Public+1 flags | — | 0x00 |
| void set_angularDamping() | Public+1 flags | — | 0x00 |
| void get_mass() | Public+1 flags | — | 0x00 |
| void set_mass() | Public+1 flags | — | 0x00 |
| void SetDensity() | Public | — | 0x00 |
| void get_useGravity() | Public+1 flags | — | 0x00 |
| void set_useGravity() | Public+1 flags | — | 0x00 |
| void get_maxDepenetrationVelocity() | Public+1 flags | — | 0x00 |
| void set_maxDepenetrationVelocity() | Public+1 flags | — | 0x00 |
| void get_isKinematic() | Public+1 flags | — | 0x00 |
| void set_isKinematic() | Public+1 flags | — | 0x00 |
| void get_freezeRotation() | Public+1 flags | — | 0x00 |
| void set_freezeRotation() | Public+1 flags | — | 0x00 |
| void get_constraints() | Public+1 flags | — | 0x00 |
| void set_constraints() | Public+1 flags | — | 0x00 |
| void get_collisionDetectionMode() | Public+1 flags | — | 0x00 |
| void set_collisionDetectionMode() | Public+1 flags | — | 0x00 |
| void get_automaticCenterOfMass() | Public+1 flags | — | 0x00 |
| void set_automaticCenterOfMass() | Public+1 flags | — | 0x00 |
| void get_centerOfMass() | Public+1 flags | — | 0x00 |
| void set_centerOfMass() | Public+1 flags | — | 0x00 |
| void get_worldCenterOfMass() | Public+1 flags | — | 0x00 |
| void get_automaticInertiaTensor() | Public+1 flags | — | 0x00 |
| void set_automaticInertiaTensor() | Public+1 flags | — | 0x00 |
| void get_inertiaTensorRotation() | Public+1 flags | — | 0x00 |
| void set_inertiaTensorRotation() | Public+1 flags | — | 0x00 |
| void get_inertiaTensor() | Public+1 flags | — | 0x00 |
| void set_inertiaTensor() | Public+1 flags | — | 0x00 |
| void get_worldInertiaTensorMatrix() | 2 flags | — | 0x00 |
| void get_detectCollisions() | Public+1 flags | — | 0x00 |
| void set_detectCollisions() | Public+1 flags | — | 0x00 |
| void get_position() | Public+1 flags | — | 0x00 |
| void set_position() | Public+1 flags | — | 0x00 |
| void get_rotation() | Public+1 flags | — | 0x00 |
| void set_rotation() | Public+1 flags | — | 0x00 |
| void get_interpolation() | Public+1 flags | — | 0x00 |
| void set_interpolation() | Public+1 flags | — | 0x00 |
| void get_solverIterations() | Public+1 flags | — | 0x00 |
| void set_solverIterations() | Public+1 flags | — | 0x00 |
| void get_sleepThreshold() | Public+1 flags | — | 0x00 |
| void set_sleepThreshold() | Public+1 flags | — | 0x00 |
| void get_maxAngularVelocity() | Public+1 flags | — | 0x00 |
| void set_maxAngularVelocity() | Public+1 flags | — | 0x00 |
| void get_maxLinearVelocity() | Public+1 flags | — | 0x00 |
| void set_maxLinearVelocity() | Public+1 flags | — | 0x00 |
| void MovePosition() | Public | — | 0x00 |
| void MoveRotation() | Public | — | 0x00 |
| void Move() | Public | — | 0x00 |
| void Sleep() | Public | — | 0x00 |
| void IsSleeping() | Public | — | 0x00 |
| void WakeUp() | Public | — | 0x00 |
| void ResetCenterOfMass() | Public | — | 0x00 |
| void ResetInertiaTensor() | Public | — | 0x00 |
| void GetRelativePointVelocity() | Public | — | 0x00 |
| void GetPointVelocity() | Public | — | 0x00 |
| void get_solverVelocityIterations() | Public+1 flags | — | 0x00 |
| void set_solverVelocityIterations() | Public+1 flags | — | 0x00 |
| void PublishTransform() | Public | — | 0x00 |
| void get_excludeLayers() | Public+1 flags | — | 0x00 |
| void set_excludeLayers() | Public+1 flags | — | 0x00 |
| void get_includeLayers() | Public+1 flags | — | 0x00 |
| void set_includeLayers() | Public+1 flags | — | 0x00 |
| void GetAccumulatedForce() | Public | — | 0x00 |
| void GetAccumulatedForce() | Public | — | 0x00 |
| void GetAccumulatedTorque() | Public | — | 0x00 |
| void GetAccumulatedTorque() | Public | — | 0x00 |
| void AddForce() | Public | — | 0x00 |
| void AddForce() | Public | — | 0x00 |
| void AddForce() | Public | — | 0x00 |
| void AddForce() | Public | — | 0x00 |
| void AddRelativeForce() | Public | — | 0x00 |
| void AddRelativeForce() | Public | — | 0x00 |
| void AddRelativeForce() | Public | — | 0x00 |
| void AddRelativeForce() | Public | — | 0x00 |
| void AddTorque() | Public | — | 0x00 |
| void AddTorque() | Public | — | 0x00 |
| void AddTorque() | Public | — | 0x00 |
| void AddTorque() | Public | — | 0x00 |
| void AddRelativeTorque() | Public | — | 0x00 |
| void AddRelativeTorque() | Public | — | 0x00 |
| void AddRelativeTorque() | Public | — | 0x00 |
| void AddRelativeTorque() | Public | — | 0x00 |
| void AddForceAtPosition() | Public | — | 0x00 |
| void AddForceAtPosition() | Public | — | 0x00 |
| void AddExplosionForce() | Public | — | 0x00 |
| void AddExplosionForce() | Public | — | 0x00 |
| void AddExplosionForce() | Public | — | 0x00 |
| void Internal_ClosestPointOnBounds() | Private | — | 0x00 |
| void ClosestPointOnBounds() | Public | — | 0x00 |
| void SweepTest() | Private | — | 0x00 |
| void SweepTest() | Public | — | 0x00 |
| void SweepTest() | Public | — | 0x00 |
| void SweepTest() | Public | — | 0x00 |
| void Internal_SweepTestAll() | Private | — | 0x00 |
| void SweepTestAll() | Public | — | 0x00 |
| void SweepTestAll() | Public | — | 0x00 |
| void SweepTestAll() | Public | — | 0x00 |
| void get_drag() | Public+1 flags | — | 0x00 |
| void set_drag() | Public+1 flags | — | 0x00 |
| void get_angularDrag() | Public+1 flags | — | 0x00 |
| void set_angularDrag() | Public+1 flags | — | 0x00 |
| void get_velocity() | Public+1 flags | — | 0x00 |
| void set_velocity() | Public+1 flags | — | 0x00 |
| void get_sleepVelocity() | Public+1 flags | — | 0x00 |
| void set_sleepVelocity() | Public+1 flags | — | 0x00 |
| void get_sleepAngularVelocity() | Public+1 flags | — | 0x00 |
| void set_sleepAngularVelocity() | Public+1 flags | — | 0x00 |
| void SetMaxAngularVelocity() | Public | — | 0x00 |
| void get_useConeFriction() | Public+1 flags | — | 0x00 |
| void set_useConeFriction() | Public+1 flags | — | 0x00 |
| void get_solverIterationCount() | Public+1 flags | — | 0x00 |
| void set_solverIterationCount() | Public+1 flags | — | 0x00 |
| void get_solverVelocityIterationCount() | Public+1 flags | — | 0x00 |
| void set_solverVelocityIterationCount() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void get_linearVelocity_Injected() | PrivateStatic | — | 0x00 |
| void set_linearVelocity_Injected() | PrivateStatic | — | 0x00 |
| void get_angularVelocity_Injected() | PrivateStatic | — | 0x00 |
| void set_angularVelocity_Injected() | PrivateStatic | — | 0x00 |
| void get_linearDamping_Injected() | PrivateStatic | — | 0x00 |
| void set_linearDamping_Injected() | PrivateStatic | — | 0x00 |
| void get_angularDamping_Injected() | PrivateStatic | — | 0x00 |
| void set_angularDamping_Injected() | PrivateStatic | — | 0x00 |
| void get_mass_Injected() | PrivateStatic | — | 0x00 |
| void set_mass_Injected() | PrivateStatic | — | 0x00 |
| void SetDensity_Injected() | PrivateStatic | — | 0x00 |
| void get_useGravity_Injected() | PrivateStatic | — | 0x00 |
| void set_useGravity_Injected() | PrivateStatic | — | 0x00 |
| void get_maxDepenetrationVelocity_Injected() | PrivateStatic | — | 0x00 |
| void set_maxDepenetrationVelocity_Injected() | PrivateStatic | — | 0x00 |
| void get_isKinematic_Injected() | PrivateStatic | — | 0x00 |
| void set_isKinematic_Injected() | PrivateStatic | — | 0x00 |
| void get_constraints_Injected() | PrivateStatic | — | 0x00 |
| void set_constraints_Injected() | PrivateStatic | — | 0x00 |
| void get_collisionDetectionMode_Injected() | PrivateStatic | — | 0x00 |
| void set_collisionDetectionMode_Injected() | PrivateStatic | — | 0x00 |
| void get_automaticCenterOfMass_Injected() | PrivateStatic | — | 0x00 |
| void set_automaticCenterOfMass_Injected() | PrivateStatic | — | 0x00 |
| void get_centerOfMass_Injected() | PrivateStatic | — | 0x00 |
| void set_centerOfMass_Injected() | PrivateStatic | — | 0x00 |
| void get_worldCenterOfMass_Injected() | PrivateStatic | — | 0x00 |
| void get_automaticInertiaTensor_Injected() | PrivateStatic | — | 0x00 |
| void set_automaticInertiaTensor_Injected() | PrivateStatic | — | 0x00 |
| void get_inertiaTensorRotation_Injected() | PrivateStatic | — | 0x00 |
| void set_inertiaTensorRotation_Injected() | PrivateStatic | — | 0x00 |
| void get_inertiaTensor_Injected() | PrivateStatic | — | 0x00 |
| void set_inertiaTensor_Injected() | PrivateStatic | — | 0x00 |
| void get_worldInertiaTensorMatrix_Injected() | PrivateStatic | — | 0x00 |
| void get_detectCollisions_Injected() | PrivateStatic | — | 0x00 |
| void set_detectCollisions_Injected() | PrivateStatic | — | 0x00 |
| void get_position_Injected() | PrivateStatic | — | 0x00 |
| void set_position_Injected() | PrivateStatic | — | 0x00 |
| void get_rotation_Injected() | PrivateStatic | — | 0x00 |
| void set_rotation_Injected() | PrivateStatic | — | 0x00 |
| void get_interpolation_Injected() | PrivateStatic | — | 0x00 |
| void set_interpolation_Injected() | PrivateStatic | — | 0x00 |
| void get_solverIterations_Injected() | PrivateStatic | — | 0x00 |
| void set_solverIterations_Injected() | PrivateStatic | — | 0x00 |
| void get_sleepThreshold_Injected() | PrivateStatic | — | 0x00 |
| void set_sleepThreshold_Injected() | PrivateStatic | — | 0x00 |
| void get_maxAngularVelocity_Injected() | PrivateStatic | — | 0x00 |
| void set_maxAngularVelocity_Injected() | PrivateStatic | — | 0x00 |
| void get_maxLinearVelocity_Injected() | PrivateStatic | — | 0x00 |
| void set_maxLinearVelocity_Injected() | PrivateStatic | — | 0x00 |
| void MovePosition_Injected() | PrivateStatic | — | 0x00 |
| void MoveRotation_Injected() | PrivateStatic | — | 0x00 |
| void Move_Injected() | PrivateStatic | — | 0x00 |
| void Sleep_Injected() | PrivateStatic | — | 0x00 |
| void IsSleeping_Injected() | PrivateStatic | — | 0x00 |
| void WakeUp_Injected() | PrivateStatic | — | 0x00 |
| void ResetCenterOfMass_Injected() | PrivateStatic | — | 0x00 |
| void ResetInertiaTensor_Injected() | PrivateStatic | — | 0x00 |
| void GetRelativePointVelocity_Injected() | PrivateStatic | — | 0x00 |
| void GetPointVelocity_Injected() | PrivateStatic | — | 0x00 |
| void get_solverVelocityIterations_Injected() | PrivateStatic | — | 0x00 |
| void set_solverVelocityIterations_Injected() | PrivateStatic | — | 0x00 |
| void PublishTransform_Injected() | PrivateStatic | — | 0x00 |
| void get_excludeLayers_Injected() | PrivateStatic | — | 0x00 |
| void set_excludeLayers_Injected() | PrivateStatic | — | 0x00 |
| void get_includeLayers_Injected() | PrivateStatic | — | 0x00 |
| void set_includeLayers_Injected() | PrivateStatic | — | 0x00 |
| void GetAccumulatedForce_Injected() | PrivateStatic | — | 0x00 |
| void GetAccumulatedTorque_Injected() | PrivateStatic | — | 0x00 |
| void AddForce_Injected() | PrivateStatic | — | 0x00 |
| void AddRelativeForce_Injected() | PrivateStatic | — | 0x00 |
| void AddTorque_Injected() | PrivateStatic | — | 0x00 |
| void AddRelativeTorque_Injected() | PrivateStatic | — | 0x00 |
| void AddForceAtPosition_Injected() | PrivateStatic | — | 0x00 |
| void AddExplosionForce_Injected() | PrivateStatic | — | 0x00 |
| void Internal_ClosestPointOnBounds_Injected() | PrivateStatic | — | 0x00 |
| void SweepTest_Injected() | PrivateStatic | — | 0x00 |
| void Internal_SweepTestAll_Injected() | PrivateStatic | — | 0x00 |