Zdexby TheHolyOneZ
127,469 classes
Class

Writer

: Object
UnityEngine.ResourceManagement.Util.BinaryStorageBuffer.Writer, Unity.ResourceManager 0x0030 (48 B) align 8 inherited 0x0010 Unity.ResourceManager
0x00x0030

Members 5

OffsetSizeNameTypeFlags
0x00100x18padding / unreflected
0x04totalBytesuintPrivate
0x04defaulChunkSizeuintPrivate
0x08chunksList`1Private
0x08existingValuesDictionary`2Private
0x08serializationAdaptersDictionary`2Private

Functions 26

SignatureFlagsNativeParams
void get_Length()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void FindChunkWithSpace()Private—0x00
void WriteInternal()Private—0x00
void ReserveInternal()Private—0x00
void WriteInternal()Private—0x00
void Reserve()Public—0x00
void Write()Public—0x00
void Write()Public—0x00
void Write()Public—0x00
void Write()Public—0x00
void Reserve()Public—0x00
void Write()Public—0x00
void Write()Public—0x00
void WriteObjects()Public—0x00
void WriteObject()Public—0x00
void WriteString()Public—0x00
void WriteStringInternal()Private—0x00
void SerializeToByteArray()Public—0x00
void SerializeToStream()Public—0x00
void IsUnicode()PrivateStatic—0x00
void WriteAutoEncodedString()Private—0x00
void WriteUnicodeString()Private—0x00
void ComputeStringSize()PrivateStatic—0x00
void WriteDynamicString()Private—0x00
void RecurseDynamicStringParts()Private—0x00